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Death Stranding - Kojima at it again

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Zoomed all the way back across the continent to Capital Knot City in a big red truck and just defeated the big

Spoiler

fish

. Then saved. 

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Story mode has been really great. I’ve just been nailing two or three levels at a time from it, every few weeks. I don’t want it to end. I recognise that the whole idea of Mario Maker, effectively, is never-ending Mario levels on tap, but the user content rarely comes near the Nintendo standard. Still, it’s a great fucking game and a good mix of both worlds.

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6 hours ago, Calashnikov said:

Story mode has been really great. I’ve just been nailing two or three levels at a time from it, every few weeks. I don’t want it to end. I recognise that the whole idea of Mario Maker, effectively, is never-ending Mario levels on tap, but the user content rarely comes near the Nintendo standard. Still, it’s a great fucking game and a good mix of both worlds.

 

I thought the sudden appearance of Death Stranding-themed Mario Maker levels mid-way through the game was a tad too incongruous, myself, even for Kojima, but I'm glad you enjoyed them.

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I need a gif of Mario throwing a shell at Sam and all the parcels falling off like Sonic’s rings now.

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I just got the 

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BT gun but how do I use it? I tried to shoot a BT and failed attracted the attention of everyone & went swamp running!

 

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It does a bit of damage but it takes a lot of hits to “kill” a BT and isn’t very stealthy. I only use those against BT bosses (“Catchers” apparently).

 

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Yeah they’re not too great on regular BTs. Hematic grenades are probably the best thing throughout for them to be honest, as long as you keep your supplies up and use backpack slots you won’t need to worry at all.  

Might be teaching you to suck eggs, but also check you’re using the correct ammo. 

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I’ll stick the grenades, they seem much more effective.

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1 hour ago, jimmbob said:

Yeah they’re not too great on regular BTs. Hematic grenades are probably the best thing throughout for them to be honest, as long as you keep your supplies up and use backpack slots you won’t need to worry at all.  

Might be teaching you to suck eggs, but also check you’re using the correct ammo. 

The best thing for BTs by far are the

 

cuff links you get from mama

outside of the bosses obvs . I think i barely used grenades after I got them .

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Yeah they’re OK. I didn’t really use them very much to be honest. I have a play style very much like Frank from It’s Always Sunny. 

 

766302A8-4589-4AAE-B955-795D08B1323E.jpeg.0f7a17bcb736cb1206aa661d63233a10.jpeg

 

 

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6 hours ago, PeteBrant said:

The best thing for BTs by far are the

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cuff links you get from mama

outside of the bosses obvs . I think i barely used grenades after I got them .

 

What chapter do you get these?  I'm on chapter 3, and looking forward to more ways to dealing with BT bastards.

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2 hours ago, meatbin said:

 

What chapter do you get these?  I'm on chapter 3, and looking forward to more ways to dealing with BT bastards.

I think it’s the next chapter , if not the one after  but chapter three is one of the longest ( or it was for me as I wanted to 5 star as much as I could )

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Struggling a bit in the mountains. Just made my way through a whiteout to the Spiritualist. But I can’t build zip lines because I’m either outside of the network or I don’t have enough bandwidth. Also, finishing up the last bit of highway is using up a lot of resources since It’s outside the network. I feel like my progress is going much slower than it needs too. How can I speed up this part of the game?

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Don’t donate to highways until they’re on the network. Focus on getting the mountain settlements and road locations on to the network. A few of the mountain settlements will reward you with equipment that makes the mountains easier to traverse.

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17 minutes ago, Alex W. said:

Don’t donate to highways until they’re on the network. Focus on getting the mountain settlements and road locations on to the network. A few of the mountain settlements will reward you with equipment that makes the mountains easier to traverse.

 

I connected the doctor, mountaineer and roboticist with zip lines so far. Did some googling, and found out you can remove structures from the map screen. Will try this to make my zip lines more efficient and create more bandwith. Also adding the novelist's son to the network should make it easier to finish the highway to mountain knot city.   

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7 minutes ago, Aurelius said:

 

I connected the doctor, mountaineer and roboticist with zip lines so far. Did some googling, and found out you can remove structures from the map screen. Will try this to make my zip lines more efficient and create more bandwith. Also adding the novelist's son to the network should make it easier to finish the highway to mountain knot city.   

You only get network back for removing your own structures, mind. But yeah get as many people you can on the newtork, and get them up to 5 stars

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I love those little easter eggs in the game. That rock formation behind the Spiritualist is the same as Sefa Utaki in Okinawa, an old religious site. 

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There’s a chambered cairn in Scotland I visited recently which has a similar structure too. :) 

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Aaand done, 48.5hrs on the clock. I’m glad I played it but please more game included next time, please, Hideo.

 

Somebody just needed to say, Hideo, STAAAAAAHP! Did someone say on here earlier or maybe I imagined it but it’s like bloody Columbo for hours and hours at the end. Think you’ve finished then, oh, just one more thing (which obviously involves a long convoluted long cut scene). Sheesh, those last few chapters are painful.

 

That said, the world is astonishingly beautiful and realised. The game is lacking for me but still somehow works and it is also scary mary in places. I really, really hope he does a horror game next or just goes and does a film to get it out of his system.

 

Now, on to something more gamey for me please.

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I'm on the run up to the finale on this, and honestly, after 70 hours of mostly gameplay I'm treating it as a (self-)indulgent dessert course for the true Kojima devotee. Ah, a long backtracking section where you're constantly interrupted by CODEC calls full of twist exposition? How very MGS1 of you Mr Kojima.

 

And...

 

Spoiler

...I still can't get over Higgs' fucking Pepe Silva pizza soda lair, imagining him stewing away down there between encounters, probably posting shit about me on the chiral network. Incredible.

 

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I went back to this the other day post-completion to tie up some loose ends. 6 hours later I was still hauling packages around the mountains, finishing off a few mountain roads and getting more stars from the shelters. It's so easy to get sucked back in, never mind all the story nonsense, this game shines when you're lugging things from A to B, setting up the world's best logistics network by building stuff and planning out epic expeditions with a fully laden truck and 7 missions on the go.

 

I just wish there was a little bit more depth to the standard missions, once you build roads and zips you don't need half the equipment any more. There are so many shelters and so many stars to unlock but completing them is much the same. There aren't many carrots on sticks post-story, no really cool new equipment or areas to unlock, all you get is the occasional upgrade or weapon, some terrible emails, and the occasional decent interview file which gives a bit more lore. I still have a few chiral zones left to unlock but don't feel inspired to do them as I know there's not going to be anything new.

 

A bit of mission variety in the side missions would have gone a long way, it needs more rulesets like keeping items flat, only travel on foot, very heavy item, stricter time limits, always timefall, exploding items, stealing mule vehicles, whatever. There are some great tools and mechanics in the game that are barely explored, or so quickly obsolete due to upgrades that you barely use them.

 

Despite this I think I'll still try and get all 5 star ratings, its a nice chilled game to relax with for a few hours at a time. The completionist in me does want to see all the lore, the question is really how many hours are left, I reckon I've still got another full day of gaming if not more in there.

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I’ve only made it to chapter 5 and I’ve put in 60 hours already!

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Ah well, just the post-credits bit to do now. I do like that I can basically be the Alex W version of Norman Reedus in this:

 

1257282177_DEATHSTRANDING_20200212173123.thumb.png.ef67ed11a4360041d482f2d513a1b372.png

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27 minutes ago, Alex W. said:

I got a bit testy during the end credits...

 

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DEATH_STRANDING%E2%84%A2_20200214180437_.gif.902ea8d5e55d1c946b1df86de43b53af.gif

 

 

Ha, I did lots of endless running and jumping. 

 

Don't worry though, you get to watch them all again soon enough. :rolleyes:

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It’s all over. ‪I wasn’t expecting *all* of the Death Stranding theories to be true, including the ones that contradicted the other ones.‬

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:lol:

 

Totally. I was like, wait a min, didn't  they say...oh I give up, just get on with it. 

 

Also, always a great idea to

Spoiler

take a baby out in the time fall!?! 

 

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