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Found 51 results

  1. Bojangle

    Xbox One X

    Digital Foundry Links http://www.eurogamer.net/articles/digitalfoundry-2017-project-scorpio-tech-revealed http://www.eurogamer.net/articles/digitalfoundry-2017-scorpio-is-console-hardware-pushed-to-a-new-level http://www.eurogamer.net/articles/digitalfoundry-2017-project-scorpio-back-compat-five-ways-your-existing-games-will-be-better http://www.eurogamer.net/articles/2017-04-06-why-microsoft-is-making-project-scorpio http://www.eurogamer.net/articles/2017-04-06-project-scorpio-explained
  2. Nothing but a trailer at the moment. But here you go! http://www.youtube.com/watch?v=j_q2jt3SkGM
  3. PUBG Rllmuk Player Lists for Xbox & PC Here Unlocking on steam early access in 4 hours. http://steamcommunity.com/app/578080/discussions/ The guy made some rather good Arma mods. One of which was battle royale - the basis for this standalone game now using the Unreal engine. "PLAYERUNKNOWN'S BATTLEGROUNDS is a last-man-standing shooter being developed with community feedback. Players must fight to locate weapons and supplies in a massive 8x8 km island to be the lone survivor. This is BATTLE ROYALE." From what I gather this version will have 100 people at the start. solo, duo and 4 man squad varieties - last man/team standing wins. The mod was great fun (as are king of the hill and wasteland) but obviously only accessible to arma players which is a fairly small subset of gamers. Arma is a hardcore millsim which puts off a lot of people. Hopefully a standalone game like this can bring the joy to a wider crowd. Will report back with gameplay impressions later
  4. Yoshimax

    Monster Hunter: World

  5. VN1X

    Dead Rising 4

    Not a whole lot of info out there at the moment but we do have confirmation that you can ride a pink tricycle during the zombie apocalypse. Coming holiday 2016.
  6. The Mighty Ash

    Shenmue 1&2

    Just announced, coming to PS4, Xbox and Pc in 2018.
  7. kerraig UK

    Battlefield V - November 20th

    Details: No Season Pass Launch locations are France, Africa and Rottedam and North Africa desert Coop Mode called Combined Arms Single player War Stories return Fortifications are things like sand ags, trenches, tank stoppers. Only supports can build offensively defense fortifications such as machine guns, field cannons and are much faster at building everything. Predetermined areas to build such as at flags, can rebuild destroyed buildings Health bar is in stages, only regen up to closet stage not to 100 anymore Physical interactions - every action in the game requires a player interact for things like medkits, spotting, ammo, ledge grabbing (example: healing requires walking over to a health pack, character animation to pick it up, then start healing) No more HUD/map spotting, spotting is based on movement/changes around you Much less ammo on spawn, out of ammo after a few fights, but more ways to resupply ammo in the battlefield from packs, crates, or grabbing small amounts of ammo off of bodies (all requires physical interactions) Revive system has a full on animation, takes a few seconds to complete, no more revive trains, takes time to complete Ragdolls are server side, can now drag a downed player's body elsewhere Any class can do a squad revive, takes longer than a medic revive, does not give full health points Can call for help when down such as in the trailer Ragdolls (player bodies) effect the environment, push down grass etc. Gunplay completely changed No more visual recoil Each gun has a unique recoil pattern that can be learned and mastered Bipods easier to use and setup Bullet penetration through thin wood, sheet metal, walls Movement change, can now dive froward, backward, left and right similar to R6 Siege prone system Diving has a delay to prevent dolphin diving Crouch sprinting is in the game Can burst out of widows and commando roll, no destroying windows first Can catch, throwback or shoot grenades Less grenades because less ammo Can tow items in the game with vehicles such as previously stationary anti-air guns, teammate can use an anti-air gun while you tow it with a vehicle For example, can drive a tiger tank towing a field cannon behind it or a truck towing ammo crate to resupply teammates on the front line Destruction explodes inwards or outwards based on where the destruction happens. Throw a grenade inside of the building? The explosion sends things outside of it. Outside of it? Breaks inwards. Tank driving into a building slowly destroys a building, walls slowly crack/fall, not instant Heavily focused on squad play, instant placed in squad when joining a game New squad spawning system, squad deploy system that shows what squad mates are doing in third person in real time before the tactical map screen, so spawning on squad is kicker than spawning on tactical map screen Since squad spawning/deploying is faster than tactical map, squad wipes are serious Squads accumulate points that can be spent on "squad call-ins", only squad leader can spend them in Squad Call-ins are V1 or JB2 rockets as seen in the trailer, supply drops with ammo/health, a smoke barrage, heavy weapon pickups (not hero kits), squad only vehicles such as Churchill crocodile flamethrower tank or the Sturm tiger Elite classes are gone Behemoths are gone Large, non-fatal explosions can knock a player over Four classes are back: assault, medic, scout, support Create a solider, add them to a company of soldiers, then can customize things like gender, face look, face paint, outfit, accessories, etc. and assign them a class archtype Class archetypes highly customization Can be an assault that specializes in anti-tank or anti-infantry only, or a mix of both, etc. Highly specialized archetypes called exotics such as a recon paratrooper, stealthy short-range behind enemy lines person who uses a suppressed SMG and silent gadgets like pistols and garrotes comes with silent footsteps and throwing knives Can change and add specialization trees such as agility, flak armor, suppressive resistance The more you play a class more you get more specializations/archetypes within said class Same system for guns, pick a gun, level it up, unlock specializations and making gameplay choices in a skill tree on that gun Specializations are the only thing that affects how a gun plays or feels (ex: bipod) Five-seven elements to change on a gun to make it your own (stocks, sights, muzzles, chassis, skins, leaves on the front, cloth on back, straps, etc). Gameplay and visual customization is SEPARATE. Look of weapon is just visual without impacting gameplay, specialization is what determines how the gun plays/feels. Same system for vehicles and planes Asymmetric vehicles for teams, (ex: one team might get a big slow tank that does lot of damage, other team gets a small fast tank that does light damage) Grand Operations gamemode, each day is a full match, always advance to the next day GOs have different objectives per day Success or failure in GO days have visual and gameplay impact Day 4 only has a chance to happen if there isn't a clear winner from previous days Day 4 is last stand, limited ammo, no respawns, whoever lives to the end wins Coop mode, combined arms with a dynamic mission creator/AI that sits between SP/MP as a creative sandbox Soldiers created for a company can be used in both coop and MP, parity No news on suppression yet, uncertain if in game All logic in game is server side, not client side so changes to systems do not require a patch Promises of more communication between devs and community, roadmaps, etc. New content is called Tides of war, daily/weekly/monthly challenges with overarching chapters and questlines that give you "unique items and cosmetics" Tides of War gives new maps, game modes, limited time experiences Variety of maps with different tones such as complete crushing battlefield chaos or more slow space large maps with tempo that goes up and down Gamemodes confirmed: Grand Operations, Conquest, TDM, Domination No news on RSP The Shhhh animation from the trailer is possible to experience in game Transport vehicles are alive on the map and can jump into them Combat vehicles spawn from tactical deployment map Biggest changes summed up: lack of auto regen health, limited ammo, building fortifications, phyiscal interactions for everything, skill-based gunplay, squad revives, massive emphasis on squad play and team play, 3d spotting changes, minimal HUD. Old post:
  8. tobert

    Overwatch - Busan map live

    Doomfist; Anniversary Event 23rd May - 12th June
  9. MW_Jimmy

    Celeste

    Looks utterly amazing: It's got a little bits of Super Meat Boy, VVVVV, N++, Escape Goat, and of course Towerfall movement set and midair dash. Single player platformer adventures are still probably my favourite genre, and from the amount I played the single player challenges in Towerfall I trust that this will be another title to look out for. Release later this year.
  10. That's all you get. That's it. It was enough to make me get out of bed at 2am and scream OH MY GOD
  11. By Capcom Official Site | Steam | PS4 | XB1 Release date: January 24, 2017 ABOUT IMAGES VIDEOS PS4 demo out now. Download that asap and post impressions! POST RELEASE
  12. I'll try and keep you all updated here , but please follow/visit for the latest updates: https://twitter.com/@onrushgame http://www.facebook.com/onrushgame http://www.instagram.com/onrushgame So what do you think?
  13. by Dodge Roll Games Official Site GoG | Steam | Humble | PS4 Release Date: April 5th 2016 ABOUT IMAGES VIDEOS Already got my pre-order in as this is looking like it could be a bit good! Also this bullet is wearing a bandana:
  14. By Digital Extremes Player List | Alert Tracker | Quick Start Guide | Market | Plains of Eidolon | PoE Release Notes Wiki | Reddit | FAQ | Beginners Guide | Modding 101 | Advanced Modding | Official Site | PS4 | XB1 | PC ABOUT IMAGES VIDEO Loot and shoot for free but still end up poor as you keep calling in sick for work? All hallmarks of a good game in my book! From the moment I first moved my Tenno around I fell in love. The way in which you're able to hop, skip, glide, roll, melee, shoot, strike, pounce, run, slide and wallrun without any effort is just astonishing. It's easily one of the most fun and satisfying movement mechanics this side of Vanquish and I can't believe I've only just started playing it (more than 4 years after it's initial release no less)! That being said, it actually seems like it's the perfect time to jump in as they're still expanding and patching the game on an almost monthly basis. Earth just got a fresh makeover and Plains of Eidolon, the new open-zone expansion in which you can, amongst other things, take down a massive fucking kaiju, will apparently arrive sooner rather than later as well. Can't wait! So download the game, add yourself to the player list and loot-em-up already!
  15. Extended Story + Gameplay trailer - Obvious spoilers if you've not played the last game -
  16. Bleeders

    Titanfall 2

    Format: PS4 / XBox One / PC Release: 28th October 2016 Official Site: www.titanfall.com Player List: Google Docs Reviews PC System Requirements Post Release Impressions Start Here Videos
  17. Yoshimax

    Crackdown 3

    http://www.crackdown.com http://www.reagentgames.com/
  18. Revival

    Middle Earth: Shadow of War

    Looks like there's a sequel coming in August...
  19. Rudi von Starnberg

    Cities: Skylines - SimCity 2015

    I'd sort of been ignoring this upcoming citybuilder because I know people didn't think much of Cities XL but it turns out this is a different developer from those games and with release coming up it's actually looking pretty fantastic. I watched this video and it more or less sold me on the game: It really does look like the game that SimCity 2013 should have been, and it's taken that game's greatest appeal for me - the light, kinda-whimsical, calm mood - and run with it. It seems to have more personality too, and the mechanics look good. A couple of small bugs apparently but things that shouldn't be too difficult to fix, and nothing on the SC2013 level. I'm not pre-ordering it but certainly keeping an eye on impressions post-release with a view to buying it if it is actually good.
  20. hellcock junior

    Rocket League

    Football with cars! I'm sure I've seen this tried a few times but this looks like it works - I predict this is going to be massive! It's certainly very fun to watch. PSN owners get it free and I'm pretty sure I'm going to have to get the Steam version too.
  21. By Konami Official Site Release Date: March 3, 2017 ABOUT IMAGES VIDEOS Couldn't pass up on making a thread for this simply because of that that promo/logo image.
  22. VN1X

    Shadow Warrior 2

    By Flying Wild Hog Official Site | Steam | GoG Release Date: October 13, 2016 ABOUT IMAGES VIDEOS What's a Doom?
  23. VN1X

    Call of Duty WWII

    by Sledgehammer Games Official Site | twitter | Steam | PS4 | XB1 Release date: November 3, 2017 ABOUT IMAGES VIDEOS Carentan pls. previous OP
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