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Found 93 results

  1. The switch thread is a bit of a mega-thread so seeing if we can carve the eShop part of it into its own chat - not going to create a new thread every week but hopefully this will move some of the traffic out the mega-thread. Can I buy from a browser from the eShop ? You need to access the eShop at least once from your Switch before you can buy online. Once you've done that though, yes you can buy online and it'll download automatically. http://www.nintendo.co.uk/Nintendo-Switch/Games/Games-1178441.html eShop Price Comparison https://eshop-prices.com/games How To Access Foreign eShops Specifically looking to set up a Japanese account? Eurogamer have a handy guide here, though the same method applies for all regions. I’m based in Europe… can I log onto overseas eShops? 1) Use a browser to go to accounts.nintendo.com 2) Create a new account 3) Set your region to the one you want, e.g. Japan. NOTE: This can be changed at any time 4) On the Switch, go to SYSTEM SETTINGS > USER > ADD NEW USER. 5) Set icon and nickname (anything memorable will do, but you might want to add ‘JPN’ to the end of the nickname for easy reference) 6) Link this to the account you created in step 2 You can either repeat this step for different territories OR simply use your second account as a floating region, remembering to change the region at accounts.nintendo.com and re-entering your password to agree to the country's specific EULA. NOTE: Any eShop funds you have tied to a specific store (e.g. Japan) will be erased if you switch the account region. ____________ How do I log on to an overseas eshop? Simple: click/press on the eShop icon, then choose the account you want to log in with. Do I have to swap accounts to play overseas games? NO (yippee!). All games show against all accounts Will Japanese/overseas language games show in my local language when I use my local account? Not so far. Game languages support is always on the 'disk' Can I use my credit card to buy from all European countries? Yes. This includes Australia, New Zealand, South Africa and Russia, so be sure to check their prices. Can I use my credit card to buy from the US and Japan (and other international stores) ? Unfortunately, no (unless you happen to have a card from that territory). You will have to buy eShop cards from places such eBay, Japan Code Supply or Play-Asia, etc. or use an alternative method (Sorry, no PayPal either). Stocking up with eShop funds has it's disadvantages, however as they can not only be expensive, but should you change your region, any remaining credit will be erased. This goes for changing your main account, too, so please be careful to only top up with the correct amount or as close to that as possible. Releases for Jan 15th-19th The releases keep on coming, not sure I recognise many of them but nice to have a bit of choice https://www.thumbsticks.com/nintendo-eshop-releases-15-19-january-2018-01142018/ ACA NeoGeo Power Spikes II (18th) – £6.29 Ambition of the Slimes (18th) – TBC Baseball Riot (19th) – £4.49 Brawl (19th) – £8.99 Energy Balance (16th) – £2.69 Gunhouse (15th) – £11.99 InnerSpace (16th) – £17.99 Nightmare Boy (16th) – £8.99 Nuclien (19th) – £2.24 Oh…Sir! The Insult Simulator (18th) – £1.99 Oh…Sir! The Hollywood Roast (18th) – £2.99 Rally Racers (18th) – £8.99 World to the West (18th) – £17.99 Vesta (19th) – £13.49
  2. Hello! Hollow Knight is a platformer on PC (now), Mac (soon) and Nintendo Switch (sometime this year) and it's utterly beautiful & I'm completely in love with it. Release Trailer: It's a mixture between a metroidvania and a Souls-like; you're exploring a non-linear map which is gated by abilities that your character picks up along the way, while also unlocking shortcuts and collecting & spending "Geos" (souls) which you drop when you die and have to corpse run to get them back or lose them forever. The combat seems tailored towards slow, methodical timed attacks & dodging thus far (I'm 2 hours in, so this might change). I'm finding it difficult but fair, although I'm generally rubbish at video games. Here's a video of me ineptly tackling a mini-boss which I think is a good demonstration of how it mixes the two genres (spoilers for about 3 hours into the game): Up the top-left of the screen are my Geos (the numbered icon) and my Spirit, which you can use to either heal (hold B) or fire a projectile (tap B). You gain Spirit by damaging enemies and Geos by killing them. It's £10.99 on Steam at the moment which is an absolute steal: http://store.steampowered.com/app/367520/ The soundtrack is also very very nice, and you can buy it on Steam or stream it on Spotify. The game was due to come out on the Wii U but it's been moved to the Switch instead and comes out later this year, the release date hasn't been confirmed yet. I'm really enjoying it, there's a great sense of exploration and the combat feels brilliant when you get your timing right. The art-style is beautiful and there's also loads of scenery to smash, which I approve of. You should play this game!
  3. Announced for PS4 and 3DS! Details Two different games but with the same story Both games slated for 2016 release to coincide with series 30th anniversary. The two games will still have the same core staff working on them. PS4 version is developed with the assistance of Orca. 3DS version is developed with the assistance of Toy Logic. 3DS Version presents a classic 2D Sprite style on the bottom screen, 3D view on the top. 3DS version will have 2D sprite battles + random battles when playing with the D-Pad and 3D battles when playing with the circle-pad. NX version is a possibility - Additionally, we are also considering launching on Nintendos in development NX platform. First footage (from the 1hr10min mark) https://youtu.be/5Kgmb_k3q5U Western release? September 14 - http://www.hardcoregamer.com/2014/09/06/dragon-quest-producers-talk-nintendo-mobile-whats-next-for-series/102483/ [Miyake] "Were pretty sure that Dragon Quest XI will see some sort of western release. We would have loved to have released X as well, but in that case because its an MMO the operation part of it is very difficult to manage between regions. But yes, were hoping XI will be available in the western regions." July 15 - http://www.eurogamer.net/articles/2015-07-28-dragon-quest-11-is-coming-to-3ds-and-playstation-4-and-the-nx We don't have a concrete plan at the moment," it reads. "However, we will consider it as we've done in the past for other Dragon Quest titles. We don't have further information to share at the moment."
  4. Nothing but a trailer at the moment. But here you go! http://www.youtube.com/watch?v=j_q2jt3SkGM
  5. bradigor

    Yoku's Island Express

    This game came out recently across all platforms and is incredible. It mixes genres really well and is a: Metroidvania, Platforming game with pinball mechanics. The art style is lovely and the music is joyful. Despite being fairly short, it has fantastic pacing. Check out videos below then go ahead and buy it. It is already one of the games of the year in my opinion. Buy it Xbox Playstation PC Switch
  6. New thread, to avoid mega-threads... A baffled Dinovaldo Glavenus, yesterday. Capcom recently announced Monster Hunter X (that's "cross"), an upcoming 3DS title that uses the Monster Hunter 4 Ultimate engine and has flashy moves similar to the Frontier games. Since then, they’ve shared additional information on the game. The plans for Monster Hunter X began sometime around the production of Monster Hunter 4 Ultimate. Capcom wanted to bring out more of a “festive” feeling that’s not in Monster Hunter 4 Ultimate, so they decided to bring back villages from past titles, and add four main monsters, instead of the usual one-per-title. Monster Hunter X is being developed with the concept of having your very own hunt that comes from the two features of “Hunting Maneuvers X Hunting Style”. Hunters will have access to new special moves and actions that look pretty flashy. Capcom say that these features will be the main attraction of Monster Hunter X. “Hunting Maneuvers” (or Arts) are special moves that range from being able to perform a powerful attack to a monster, to providing yourself with enhancements or buffs, and healing other nearby Hunters. “Hunting Style” is another feature that Monster Hunter X is adding to the game, that lets you turn moments of danger into stylish actions. This feature plays a big part in letting players hunt with their very own style. Capcom have prepared numerous "Hunting Arts" for each weapon, but there are also some “basic Hunting Arts” that can be used with any weapon, and you’ll get to choose from them all. This time around, the main village of Monster Hunter is called Verna Village. And the game will also feature various villages from past Monster Hunter titles, including Yukumo Village from Monster Hunter Portable 3rd (sweet!). While most Monster Hunter games have one flagship monster on the covers, it looks like Monster Hunter X will have four, as the ones shown in the above image are marked as the “four major main monsters”. The four main monsters won’t simply appear over time as you advance through the game with one being stronger than the other, but they’re actually all along the same rank. They’re called the “Elite Four” among the developers. They are Gammoth ( a fanged beast), the rather cool Glavenus (a brute wyvern), Astalos (a flying wyvern), and a still unnamed leviathan-type. Launch trailer:
  7. Seems like the seminal rhythm based action game that debuted on the PS2 way back in 2004 is getting a PS4/Switch release as well. In Japan at least. But as the Switch is region-free, we finally get the opportunity to join in the drum beating madness once again! Namco Bandai are actually releasing the game in the West as well!! Sugoooooiii!!! Gameplay sees symbols moving horizontally along a timeline showing what to hit and when. Most home versions distinguish single and double strikes, while arcade versions distinguish between hard and soft strikes. A drum simulating the taiko is played in time with music. Successful play builds up a life meter. If the meter is past a certain point by the end of the song, the song is passed. Despite the game's appearance, players may find the game challenging to master. Players need to accomplish at least a 65% clearance of a song which is determined by the 'tamashi gauge' to pass, and can become challenging on harder difficulties as players progress. Debut trailer: Latest English teaser trailer: Will be released in Europe for both the PS4 and Switch later this Autumn...
  8. mdn2

    Xenoblade Chronicles 2

    Sequel to the Wii game? Regardless, it looks amazing. No one does open world JRPGs quite like MonolithSoft. If they can cut out all the extraneous crap from X (and the godawful music), it will be amazing. EDIT: revlob has very kindly created a helpful manual himself:
  9. If anything can convince me to buy a new console it is RPG by Square Enix being developed by the team behind the Bravely games.
  10. Most important bit currently: Switch version out on August 7, 2018! Should leave you with enough time to complete Hollow Knight.
  11. Probably the only interesting thing from Nintendo's 2018 E3 presentation: EDIT: Sorry, the new batch of Splatoon 2 amiibo looks pretty cool too... Daemon X Machina was announced for Nintendo Switch during this year's E3 and features mecha design by Shoji Kawamori (Macross). The title is a mecha game with a clear Armored Core vibe, featuring design by Shoji Kawamori who -besides his work for the Macross series- also worked on the Armored Core series. We also get Armored Core producer Kenichiro Tsukuda, No More Heroes character designer Yusuke Kozaki, Soul Calibur music composer Junichi Nakatsuru, alongside Ryo Hamamoto known for his work on the Tekken series. At the helm are Monster Hunter Stories director Ken Awata and chief designer Ken Karube. Debut trailer: The game is being developed by Marvelous' First Studio using the Unreal Engine 4, and should be coming to the Nintendo Switch sometime in 2019.
  12. Stat Calculator Players Add Your Nintendo ID Tournaments Lyrical Donut | Majora | Darhkwing rllmuk 200cc 0832-2371-5371 rllmuk battle mode 0416-1621-9691 rllmuk random battle 0875-8579-1531 Majora's 150cc 1617-3689-1947 Darkhwing - 2515-2383-3387 ABOUT CUPS & COURSES Mushroom Cup Flower Cup Star Cup Special Cup Shell Cup Banana Cup Leaf Cup Lightning Cup Egg Cup Triforce Cup Crossing Cup Bell Cup IMAGES VIDEOS
  13. OCTO EXPANSION KLAXON; RELEASES 14/06/2018 NINTENDO CONFIRM FREE UPDATES UNTIL THE END OF THE YEAR NEW AMIIBOS COMING IN 2018 http://www.nintendo.com/games/detail/splatoon-2-switch https://splatoonus.tumblr.com/ [official Tumblr, full of little tidbits of info] Trailers! Art! Splatoon-branded gear! Hooray an actual sequel Splatoon 2 - sequel to the finest squid-based multiplayer shooter in recent memory - releases worldwide on July 27, 2017 for Nintendo Switch. Featuring a singleplayer campaign focusing on the disappearance of Callie (one of the Squid Sisters who featured prominently in the first game) along with... some kind of multiplayer? I've not seen anything that confirms what modes will be present, though going off the recent testfire you can be sure that Turf War will be there. What are you talking about Splatoon is a multiplayer shooter on Wii U, released in 2015. Its main gimmick is that the game's arsenal of weapons all fire ink rather than bullets; while on ink of your team's colour you can turn into a squid and move faster and climb up walls. Whilst submerged in ink you also recharge your ink supply. Ink of the opposing team's colour is dangerous; running through it will slow you down and getting hit by it generally doesn't end well. Turf War is a game mode that lasts three minutes, in which the team who has inked the most turf at the end wins. What kind of weapons are there Buckets! Rollers! Brushes! Sniper rifles. Ones that fire ink.
  14. Keyboard Koala

    Yoshi's Crafted World

    Nintendo finally provided an update on the new Yoshi game for Switch. Confirming the final name Yoshi’s Crafted World, the game launches Spring 2019. Yoshi's Crafted World will allow players to join up with a friend, which is a nice touch; and it also lets players walk backward, practically a sin for side-scrolling platformers. Other than that, Yoshi’s new adventure seems to be much akin to his previous one, except much, much glossier. Which should be alright. Screenshots: Japanese debut trailer:
  15. MW_Jimmy

    Celeste

    Looks utterly amazing: It's got a little bits of Super Meat Boy, VVVVV, N++, Escape Goat, and of course Towerfall movement set and midair dash. Single player platformer adventures are still probably my favourite genre, and from the amount I played the single player challenges in Towerfall I trust that this will be another title to look out for. Release later this year.
  16. Or in slightly off-shoot related language-speak:
  17. Wow. They're actually making a sequel. The first one is incredible but lacked multi-player, which this sequel has. It's Minecraft X Dragon Quest, basically, with a mission based structure, loads of quests, single or party combat and lots of buildings, weapons, food and other items to craft and use. It's such a good fit for Switch portability too. Now features gliding: (Check out the gliding gif! https://mobile.twitter.com/Wario64/status/894030969086164992/photo/1) And underwater exploration:
  18. by Dodge Roll Games Official Site GoG | Steam | Humble | PS4 Release Date: April 5th 2016 ABOUT IMAGES VIDEOS Already got my pre-order in as this is looking like it could be a bit good! Also this bullet is wearing a bandana:
  19. Has anyone else given this a try yet? It's well presented but ultimately a gatcha game. Money walls seem to be inventory and decorations. It's ok but I can't see myself sticking at it for long. It's pleasant having to pay money to roll for "5 STAR ULTRA RARE" (You cook with purely ingame items to attract pokemon) but the rest of the gatcha hooks are still there.
  20. Revival

    Onimusha: Warlords

    First released on PS2 in 2001, Onimusha: Warlords arrives on PS4, Xbox One, Nintendo Switch and Steam on January 15, 2019 with a high-definition visual upgrade.
  21. mdn2

    Into the Breach - #perfectforswitch

    Into The Breach is a turn based strategy game. It released earlier in the year on PC and got a shadow drop release on the Switch yesterday in the Nindies Direct. Essentially, you control 3 mechs over a small area as you try and defend cities from alien attacks. It plays and controls like Advance Wars. The main differences is that you can always see the enemies next attack, so you plan in advance to stop it. Plus, your attacks can knock back enemies, thus deflecting their attacks - sometimes onto other enemies. You earn upgrade points through each mission. The big difference this has over Advance Wars is that, if youre on the verge of failing a mission, your mech pilot can travel back in time with the experience points he's collected and start again. This bares a passing similarity to roguelikes, but the levels are not randomised. It's great. It put a load of hours on the PC version and can see me doubling that on the Switch. It does a great job of scratching that Advance Wars itch.
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