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Found 523 results

  1. Useful Links Tutorials http://laveradio.com/ Infographic introduction to trading, spoilered for size: Previous OP with kickstarter blurb Kickstarter link Kickstarter text (spoilered as it's long) Elite Remake! edit: To test. Yay!
  2. It's absolutely criminal that this doesn't have it's own thread yet. It's one of the best games in years and one of the best RPGs ever made. It's a kickstarted project which puts many triple-A games to shame, and is storming up the Steam charts. It's currently more popular than GTAV and ARK. It's selling well - half a million so far. https://www.divinity.game/ http://store.steampowered.com/app/435150/Divinity_Original_Sin_2/ https://www.gog.com/game/divinity_original_sin_2 Opencritic (Currently 92%) Metacritic (Currently 93%) It's a classic pen and paper style RPG brought to life with great production values, a fully voiced script, and 4 player multiplayer. I currently have two games on the go, one with a group from work and one with a group of friends, and I'm having an incredible time. Within a few minutes of play you're left wondering why all party based RPGs aren't multiplayer. They all seek to replicate the pen and paper D&D/Pathfinder etc format, but forget the most crucial element - people to play with. Combat is very similar to D&D or Pathfinder, with the crucial twist of systemic elemental "stuff" thrown in. poison, oil, fire, water, ice and steam all alter the playing field in different ways both in and out of combat. To give you an example, an enemies fire spell will set oil on the ground ablaze, which can be put out with a water spell or a telepathically chucked barrel of water. That creates a cloud of steam, which can be enchanted to provide a healing effect to anyone standing in it - and so on. The campaign is very open ended, anyone can be killed or bartered with and the story reacts accordingly. The multiplayer elements work shockingly well too. Any player can initiate a conversation with an NPC, which the other players can observe by clicking on them. Icons show when your party is listening to the conversation. This leads to you having to decide which character will initiate conversations based on their race or persuasiveness. The game uses a 4-character party, but can be played with two or three people. The playable characters are divvied up between the players, so two players could control two each, and three players can take turns controlling the fourth character. Depending on your group, the game can play out like a gnarly tactical combat slog, a casual stroll through a lovely fantasy world with friends, or a gentle trolling simulator. Check out the co-op video below. It's equally good as a shut-yourself-away-for-a-week singleplayer RPG too. Levelling and character building seems wildly open to interpretation, letting you create all kinds of strange synergies. I'm playing a necromantic rogue who uses blood magic to sacrifice their own HP to boost their attack, but then regains HP by attacking enemies. You can go with the straight-shooting tank/dps/healer combo, or get really wacky. There's a guy on Reddit trying to complete the game by building a class who throws barrels at people. Characterisation is clever. You can build a custom character of any race and eventually pick up an assortment of prebuilt "origin" characters to join your group , like most party based RPGs. But you can also select what's called an "origin" character for yourself. By selecting one of the six prebuilt origin characters, you'll inherit a back story and extra dialog options specific to that character. Playing a four player multiplayer game with four origin characters is a blast, you all have a backstory and quests to achieve, and there's nothing to say your goals won't conflict with each other down the road. Each character has their own quest, mine is simply to kill everyone on a list. I also started with a tattoo needle with which I can tattoo my victims names onto my body. Dark. Characters are well written, well voiced acted and quite amusing. They've taken the "Rimmer" approach with some of them - pompous and annoying but equally naive or suffering. As a result they're quite compelling and occasionally laugh out loud funny. One character seems to think you're his slave, and on meeting you accuses you of having the fashion sense of "a monkey in a clown suit" On top of a large campaign, the game has full mod support for additional campaigns. It also have a "GM" mode where a fifth player can create a campaign on the fly and DM it. There's a video of this below. It's also quite popular on Twitch at the moment too. I really recommend getting a group together, picking one night a week you can all make, hopping on a Discord server and throwing yourself in. It also has full controller support (Xbox andPS4). I imagine it'll come to consoles at some point as did the previous game. Incidentally, you don't really need to play the first one to find your feet here.
  3. Doomfist; Anniversary Event 23rd May - 12th June
  4. Discord Server I reckon Valve could well start to wrap up the PC game publishing market over the next couple of years. I can't be arsed to buy PC games any more because they cost a bit too much and I just don't generally have time. I don't bother to look at the PC shelf in Game any more. But I've bought 3 games off Steam in the last 4 or 5 months (Sin Eps, Darwinia, X3:Reunion), for which the developers probably got more money than they would from a box anyway. I've hardly played them either, because of the time thing but I don't mind buying something for $20 which I'll just have a quick spin on every so often. It's genius for convenience and price. And the fact that every HL2 or CS:s player is right in front of the advertisig channel is a nice bonus for the developers.
  5. About time too. Let's just hope they don't change the dynamic too much but just add loads more baddies. Switchable weapon parts may be good too as opposed to just BAZILLIONS of weapons.
  6. Another very short trailer on this one, with Spiders moving right away from the Mars War Logs / Technomancer universe into something more fantasy inspired.
  7. By Rare Official Site SIGN UP for Boozy's Online thread HERE Please SPOILER tag any Tall Tales posts Massive FREE Anniversary Update: April 30th
  8. “The devs have taken the best of the deckbuilding and roguelike genres to craft an immensely deep, frustrating, and gratifying experience. Slay the Spire is a perfect example of “easy to learn, hard to master”.” 10/10 – goombastomp “Slay The Spire made me fall in love with deck-building” Rock Paper Shotgun “Slay the Spire is the Roguelike Card Game I Never Knew I Wanted” Waypoint ABOUT MEDIA I've seen this game pop up quite a lot recently and I can see why, I'm about 6 hours in and completely hooked! The only card game I've ever really given the light of day before this was Duelyst and while this is much easier to pick up and play it is by no means any more forgiving. Just now for example I was on an almost flawless run through Act 1 with some of the best items the game was kind enough bestow on me, only for me to get completely rekt halfway through the second act. I've only managed to defeat the second boss during one of the daily runs and it keeps destroying me on the standard quest mode, yet I keep coming back for more. Brutal but fun! So if you're up for a singleplayer card game with easy to understand mechanics that also features a terrific soundtrack then definitely give this a go. I know some of you already own this so I'm curious to learn what strategies you've been using!
  9. That's all you get. That's it. It was enough to make me get out of bed at 2am and scream OH MY GOD
  10. By Ubisoft Paris Official Site Release Date: March 7 ABOUT IMAGES VIDEOS Just announced at Ubi's Press conference. Ghost Recon goes Smugglers Run, Far Cry, Mercenaries, and everything else.
  11. Graphics in the style of old Fleischer cartoons. Looks damn nice.
  12. The above trailer is pretty... Surprised there hasn't been any interest in this title on here, given the popularity of the Zero Escape series. Written and directed by Kotaro Uchikoshi, it's basically the Jennifer Lopez film 'The Cell', in game form. You play a detective who solves crimes by entering the dreams of others. And like that film, it's pretty grisly. Outside of the trailer, I've been pretty much on blackout for this. It looks right up my street and I'll be day one on its release on July 26th.
  13. Out in September: I've never played a River City/Kunio-kun game (I only know Ransom because American NES owners tend to look back on it fondly). These brief clips of pixel animation combat look good!
  14. Most important bit currently: Switch version out on August 7, 2018! Should leave you with enough time to complete Hollow Knight.
  15. Colour me excited for this. We know that Remedy tends to keep elements from earlier games around in later ones and this gives off a very Quantum Break vibe to me:
  16. So for the last four years, a sizeable team (including @Anne Summers and myself from Rllmuk) have been working on a retro game streaming platform called Antstream. It lets you play a huge catalogue of retro games, with a single subscription that you can access across multiple devices. Systems supported include everything from the earliest Arcade games through to the best home computers, through to PS1 games - and beyond! Each game on the system has been lovingly curated. We've re-mastered artwork, created control schemes that work across touch controls, keyboards and game pads, and created global and friend leaderboards. For some games, we've even created brand new micro challenges that you can compete against your friends with, from simple score attack trials to more exotic challenges, like boss rushes. The best thing is, every game on the system is fully licensed, so you know that by playing the games, people are actually going to get paid. So after nearly half a decade of work, we're almost ready to break cover. We'll be touring Antstream round several gaming shows in August including Play Expo in London and GamesCom in Cologne, so if you're visiting either of those shows, please come and say hi at our booth. We'll also be announcing our full launch plans really soon. In the meantime though, @Anne Summers and myself will be happy to answer any (well, some) questions here, and if you're interested, we'd love it if you'd like our Facebook page (https://www.facebook.com/antstreamgames/) and join our mailing list (https://www.antstream.com/mailinglist) - the more interest you guys show the better the licenses we'll get access to. It's a really exciting project, with support from some of the biggest names in gaming, and we'd love to have you help shape what Antstream becomes. Also, there's free cake for anyone who likes our page, and two pieces of cake for anyone who shares it*. Please, let's make this a big success, so that I don't have to go back to writing stories about my terrible dating life. *The cake may be a lie.
  17. STEAM Page http://store.steampowered.com/app/1800/ Impressions
  18. Just watch the trailer http://store.steampowered.com/app/644930/They_Are_Billions/
  19. No Man's Sky NEXT List of rllmuk players (Google Doc) - Add your forum name and online handle to play with others here! Related threads: General photo thread PC owners (for technical discussion, etc.) Ships photo thread What is NEXT? Official patch notes: https://www.nomanssky.com/next-update/ Trailer NEXT is the latest, free update to No Man's Sky. This builds upon the three previous updates: Foundation, Path Finder, and Atlas Rising. The major additions with NEXT are: Here's a NEXT preview by Eurogamer. Other notable new features: Resources for New and Returning Players How do I...? Rocket jump: Tap melee and jetpack in quick succession and you'll perform a boosted rocket jump that moves you a fair amount forward. Bear in mind that this causes life support to drop quicker than usual (as does any use of jetpack), for a split second, which is critical if you're playing Permadeath or Survival mode. Toggle first person/3rd person view: press down on the d-pad and scroll left or right until you come to the camera options. Note: there are separate toggles for flight and while on foot. If you toggled 3rd person while walking, you'll have to do it again while flying if you want 3rd person for both. Get a freighter: given this is kinda part of normal progression, I'll put it in a spoiler. It's not really a spoiler, per se Get nanites: Call up your scanner while on foot and scan flora and fauna. Go to the Discoveries tab in Options (PS4 pad) and upload the discovery to get nanites. Nanites no longer take up inventory space, and it's much easier to get them. General FAQs Eurogamer guide for new players (seems pretty comprehensive)
  20. PUBG Rllmuk Player Lists for Xbox & PC Here Unlocking on steam early access in 4 hours. http://steamcommunity.com/app/578080/discussions/ The guy made some rather good Arma mods. One of which was battle royale - the basis for this standalone game now using the Unreal engine. "PLAYERUNKNOWN'S BATTLEGROUNDS is a last-man-standing shooter being developed with community feedback. Players must fight to locate weapons and supplies in a massive 8x8 km island to be the lone survivor. This is BATTLE ROYALE." From what I gather this version will have 100 people at the start. solo, duo and 4 man squad varieties - last man/team standing wins. The mod was great fun (as are king of the hill and wasteland) but obviously only accessible to arma players which is a fairly small subset of gamers. Arma is a hardcore millsim which puts off a lot of people. Hopefully a standalone game like this can bring the joy to a wider crowd. Will report back with gameplay impressions later
  21. According to a demonstration at the Intel Developer Forum, Alan wake will need at least a dual-core PC to run due to it implementing 5 seperate threads for each element of its runtime. It is, of course, a 360 game as well - but the real implication here is that we finally have a practical example of 360 development leading to focused multi-core PC development. Oblivion did this too, but ended up only really running on one core on the PC. I really don't know what to think, though. As a primarily PC-based gamer, I usually find it more comfortable to play console adaptations on my PC (when they come out) than to go buy the console itself, but this is really implying that in order to get the best out of the game, I'd need to drop Gs on a Quad Core processor and a PC to go with it. Only a year ago people laughed if you tried to claim that single core AMDs weren't the only way to go for gaming. Now it turns out they'll be useless for Alan Wake, as well as theoretically anything else developed for multi-core consoles. GRATE.
  22. Maybe set around the Mayan Temples/pyramids of Mexico?
  23. Just been officially announced: http://www.dirtrally2.com/ Disappointed in the branding
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