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core_pfield_7

  1. Ring Fit Adventure Platform: Switch Price: £64.99 Release date: October 18th So this has been getting pretty positive word of mouth in all previews and it's out later this week. No interest on here? Ring Fit Adventure is an RPG which requires you to exercise as you play. Each level comes with and estimated time of completion, amount of calories burned and distance travelled. It comes with a Ring controller for one of your Joycons and a leg strap for the other. And apparently the workouts can get quite energetic. It looks fun enough and seems a nice way to tie gaming with exercise. Reviews are out tomorrow night.
  2. (credit to @geldra for the "x meets y" in the thread title.) Now that Sekiro's out, this is the next most exciting release of 2019 for me*. I think it was first teased way back in 2015, but now it looks like it's closing in on a release date. From the Steam page: Put simply, everything seen in the trailers looks amazing. Atmospheric pixel-art, lightning-fast attacks, slick movement, neo-noir stylings, moody music... The only concern surrounding the game (for me, at least) is that in the past the release date has been all over the place - so I don't know if I'm making this thread prematurely! - but considering that it's had playable builds and the April 18th date was tweeted out on March 20th, I'd like to hope that there isn't too much left to do. *okay, Indivisible too, but that's not on the way for a while Official website: https://www.katanazero.com/ Steam: https://store.steampowered.com/app/460950/Katana_ZERO/ Switch: https://www.nintendo.com/games/detail/katana-zero-switch
  3. Here's a launch trailer. Here's a primer / beginners guide by yours truly! Here's a more advanced guide for when you're a bit further: ______________________________________________________________________________________ Original post from nearly two years ago! So yeah, this came out on the day of the VGAs and no one seemed to notice... Considering I'm just playing Transistor again (never finished it, started from the beginning), I'm actually quite hyped to see what they can craft in a Diabloesque style... EDIT - more info: available on Epic store, £18 for Early Access. Premise is: you are the son of Hades, trying to escape hell. In a neat conceptual twist for a rougelike/dungeon crawler, you are actually ascending to try and escape. Ever time you die you are returned to the lowest level. They are intent on continuing their hallmarks of customisation/flexible play styles, super cool world building and intriguing narrative/story. I only heard of it thanks to noclip, who have an excellent series following it through it early-access development... I'm probably going to buy it after I finish the above video.
  4. https://www.eurogamer.net/articles/2021-06-28-no-more-dlc-characters-for-super-smash-bros-ultimate-after-second-fighters-pass-sakurai-confirms Are there any massive glaring omissions in the current roster? I might make a list of predictions in the OP if this thread doesn't bomb! Or delete the thread after it bombs and/or gets stupid.
  5. From nowhere the latest classic to get the old school revival project rework is Sega's 1986 Master System game Alex Kidd in Miracle World. A video was revealed in today's IGN Summer Expo debut stream and it's being published by Merge games who handled the euro release of Streets of Rage 4. I'll update as more info is released.
  6. Seems like another sequel to my favourite JRPG Bravely Default has been announced. And for the Switch no less Introducing Bravely Default II. The story will be completely new and feature a party of characters different from the original Nintendo 3DS games. And while Bravely Second: End Layer continued the story of the original game, it looks like Bravely Default II will be a new standalone game, that might probably just share the overall themes from the first two games. This is of course nothing new for the publishing company, Square Enix, as both the Dragon Quest and Final Fantasy series have followed this model. The game will be co-developed by both Team Asano and Claytechworks - the devs behind the first Bravely Default. Reno will return as well, to do the soundtrack. Debut trailer: Latest trailer: Releases Q1 2021.
  7. The above trailer is pretty... Surprised there hasn't been any interest in this title on here, given the popularity of the Zero Escape series. Written and directed by Kotaro Uchikoshi, it's basically the Jennifer Lopez film 'The Cell', in game form. You play a detective who solves crimes by entering the dreams of others. And like that film, it's pretty grisly. Outside of the trailer, I've been pretty much on blackout for this. It looks right up my street and I'll be day one on its release on July 26th.
  8. This released last year on PC and last week on the Switch. Don't let the art style put you off, this is a fantastic comedy RPG-lite. You play a young lad who sets off from home to find fame and fortune in the wild west. Along the way, he fights not just gangs and snakes, but demon cows, skeletons and goblins. And it's funny. As in, genuinely funny. The humour reminds me of a cross between Monty Python and Terry Pratchett. There's lots of text, but you never once want to skip it because the dialogue is that good. My one issue is the combat isn't great. It reminds me a bit of the combat in Paper Mario, but it's on the easy side. In fact, I've only died once in about 4 hours of play. But it's not a reason to be put off - it's an aside to the storytelling. Honestly, it's far better than it has any right to be. It's probably my favourite Switch game so far this year.
  9. Mark this up as one of the first big Switch exclusive third party titles. Coming to you courtesy of Atlus. Sorry for quoting tweets, but I haven't been able to find separate shots. Yet.
  10. About bloody time! Rally the troops! Advance Wars is marching to Nintendo Switch Command an army in strategic, turn-based combat as a tactical adviser for the Orange Star Army. Your expertise is needed as you move land, air, and naval units across the battlefield. Take down enemy squads and capture towns and bases to secure victory and keep the peace. Keep an eye on the game-changing terrain and weather as you lead a variety of units across multiple maps. This remake features two campaigns that cover the events of Advance Wars and Advance Wars 2: Black Hole Rising! Fight alongside capable Commanding Officers Defend your land with the help of Andy, Max, Sami, and other Commanding Officers, each with their own specialties and CO Powers. Andy can repair units, while Sami can boost the abilities of troops. Your opponents can use CO abilities of their own too! Throughout both campaigns, the COs you meet play a critical role both on the battlefield and in the story. Recruit some friends and see who the superior strategist is When you aren’t busy keeping the peace in one of the two campaign stories, flex your army-commanding chops in Versus Mode**. Up to four players can battle on dozens of maps. Each player chooses a CO from either campaign and can strategically use their CO Powers to turn the tides of battle. Customize your combat with options like funds per allied base and fog of war. Hopefully sells well enough to finally get a new game. Advance Wars 1+2: Re-Boot Camp will be available on December 3. Pre-orders open today.
  11. Out of nowhere! A story set 100 years before The Legend of Zelda: Breath of the Wild… Travel into Hyrule’s past and fight to prevent the kingdom’s destruction in Hyrule Warriors: Age of Calamity for Nintendo Switch! Unfolding a century before the events of The Legend of Zelda: Breath of the Wild, the fate of Hyrule hangs in the balance. Lead your forces onto the battlefield, then battle against the might of Calamity Ganon in the ultimate struggle for survival. A fight for the ages! Hyrule Warriors: Age of Calamity combines action-packed gameplay with the rich landscapes of The Legend of Zelda: Breath of the Wild to create a new and exciting experience: A familiar world…: See the land of Hyrule from a different perspective, before Calamity Ganon struck. …with familiar faces: Take control of Link, Zelda and the other Champions of Hyrule as they stand against an evil bent on total destruction! Fast-paced combat: Use powerful weapons and magical runes to vanquish armies of enemies, as well as facing off against truly formidable monsters. In-depth storytelling: Experience a unique story on the battlefield and through voiced cutscenes as you try to avert the Great Calamity and save Hyrule! Stand together Bring a friend into battle with you on one Nintendo Switch and take on Calamity Ganon as a team. Fight side-by-side or divide your efforts to cover more ground, complete objectives or defeat the forces of darkness!
  12. https://teamninja-studio.com/ngmc/uk/ Ninja Gaiden: Master Collection announced for PS4, Xbox One, Switch, and PC Versions are Sigma (PS3), Sigma 2 , and Razor's Edge Includes DLC costumes Due out on June 10 worldwide I believe the Sigma versions are seen inferior to the Black and vanilla 2, but I'm happy to see these on other platforms. I believe Black is available on the Xbox store which maybe a better bet. I haven't been able to nail down what makes the Sigma version inferior I remember playing the beginnings of this series in the arcade
  13. Coming to PC, ps4, switch and xbone in August. <--- Demo available on steam From 1ccgames, the "Space Moth DX" lads. While that game was a rough diamond, obviously inspired by mushihimesama, but with some great fun mechanics and ideas of it's own, this is something else entirely. This is all diamond. The leap in progress they've made from that game to this is shocking! I'll include the "how to play" from the demo below as I'm not too great at explaining game mechanics without tangling myself up in words and confusing people, though I will give it a go and try and keep it concise and clear! Probably best just to read the slides and watch the run I've posted below. https://streamable.com/rzdpov Three difficulty modes. Easy, Normal and Bullet Hell. That run was on the highest difficulty. Four buttons, rapid shot, laser (focus), bullet time (hyper) and bomb. - Kill enemies and you'll automatically collect the blue things they drop - Blue things fill up your hyper gauge - Once that's at least half way full you can hyper - Now when you kill enemies, instead of getting blue things, you'll get gold cubes that are worth loads of points Try to make sure that your multiplier (the number in the bottom left corner) is at 8x before you hyper as the gold cubes are worth more the higher your multiplier. You build your multiplier when your bullets or laser hits enemies, and also by grazing bullets. Grazing bullets also replenishes bombs. If you're not familiar with the term "grazing", it's when you actively "hug" bullets instead of instinctively flying as far away as you can from them! The graze distance is pretty generous in this game. You can use bombs to turn the bullets around you into blue things that'll quickly fill your hyper gauge. So you'll see at the start of my run there, I kill a load of enemies to build my hyper gauge and multiplier, then I hyper, going into bullet time mode, grab all dem sweet sweet cubes, and once the hyper runs out, I use the bomb around a load of bullets to build my hyper up again before trying to build my multiplier back up. Those little astronaut lads replenish some of your hyper gauge while you're in hyper mode, as do the power pickups, so try and leave them until you're hypering to make your hyper last longer! For the boss, it seems like you have to be in hyper mode while you shoot all of it's armoured parts and then you'll get the extra phase at the end. Try to build your multiplier up high before killing him and you'll get showered with huge pale cubes. You can see I'm still working on that part as the cubes were tiny and shit. The game is amazing fun!
  14. The time has finally come for a dedicated thread for the sequel to the best survival and underwater game ever made! And the reason: we finally have a release date, May 14th 2021 on all formats including next gen consoles and Switch. Only a month away, demons of the depths be praised! There is this release trailer you can watch, but I will personally be avoiding all spoilers; all I've seen is some early trailers from back in beta and a few screenshots. The game has been in early access for ages now and has already seen a complete story rework. Very excited to dip my toes back in the water and see what wonderful environments, beasties, new technology and gameplay mechanics the team have devised this time. Especially with the new ice setting. This time I will be playing on console as my laptop barely did the first game justice. Hurry up May 14th!
  15. Seriously, my favourite game ever. I can't tell you how happy this makes me.
  16. Officially announced by Nintendo now: https://www.nintendo.com/games/detail/mario-plus-rabbids-sparks-of-hope-switch/ On the one hand, I loved the first game. On the other: Fuck Ubisoft.
  17. So a sequel to one of the best Metroidvanias in recent years (it's great, but no Hollow Knight IMO) got announced on Nintendo's Indie World Direct. So far only Switch announced, but given the first game came out on everything, it's hard to think this won't as well.
  18. Haven’t noticed a topic for this, thought I’d start one as it looks like a game that deserves a bit of attention. Loving the vibes from this, like they took Gauntlet, Golden Axe and Dungeon and Dragons and threw them into a blender. The pixel art is gorgeous yet has a distinct 90s retro feel too. Not to mention a banging soundtrack. Out at the end of the month, I’m looking forward to this. A more in-depth look:
  19. (note that this has nothing to do with the previously released Super Bomberman R - that's a different game) https://www.eurogamer.net/articles/2021-03-16-stadia-timed-exclusive-super-bomberman-r-online-heading-to-pc-and-consoles-soon The previously Stadia exclusive is coming to all major platforms and will be free to play and cross-platform. This is really good news - hopefully this will build a solid community and regular players. Looking at footage it seems to liberally borrow from Tetris 99 in visual design with the smaller boards showing what is happening on other playfields in real time. Its a bit more Battle Royale-esq in the mechanics of moving between boards after each round to move away from unsafe zones - so technically guess this means Saturn Bomberman 10 player has finally been surpassed. I'm sure someone on this forum with a Stadia subscription has already played this and can give some early impressions! Right?
  20. https://balanwonderworld.square-enix-games.com/en-gb/main/ This video includes their introduction with English subtitles, as well as the trailer: Edit: Here's the longer version, from the official site And the trailer alone: Looks like a very traditional platformer, with character design that fortunately looks a lot more NiGHTS than Blinx. In particular, those bosses look extremely NiGHTS-y - not just their character designs, but also their attacks (spike balls and flames) remind me of some of the hazards in that game's final boss fight. And that voiceover is earnestly cheesy in exactly the same way as the narration in Christmas NiGHTS... "Cephalopainter" - is that a Splatoon reference? And a few seconds later at 1:10 there's a familiar-looking blue runner! Did I mention that it's all very reminiscent of the 1996 Sega Saturn game NiGHTS Into Dreams?
  21. I'm a massive Ghost n Goblins fan, then Ghouls and Ghost then pinnacle of the series Super Ghouls n Ghosts on the SNES. I still play Ghouls and Ghosts but I've never progressed much beyond the initial grave yard because of these fuckers (apparently called Sickle Weasels) Rock hard games. Looking forward to Resurrection. Out on Switch first but I believe its a timed exclusive or at least rumoured to be so.
  22. Since we are getting it after all, I figured a thread was in order Azure Striker Gunvolt (also known as Armed Blue Gunvolt in Japan) is a platform action-game released by Inti Creates for the Nintendo 3DS eShop. It's gameplay is similar to Mega Man Zero (made by the same publisher), but introduced new gameplay elements to the Mega Man style of game such as Gunvolt's ability to "tag" enemies and target multiple targets at once, adding an additional layer of complexity to the genre. Like Mega Man, Azure Striker Gunvolt is a side-scrolling platform game. The player controls a single character (the eponymous Gunvolt) who is able to jump, fire a gun, and attack enemies "tagged" with bullets using a large, homing electrical field. The player's actions are limited by an energy bar, which depletes when using the electrical field, using additional movement abilities such as double-jumping or air dashing, or being hit by enemies. Gameplay focuses heavily on the player's technique and skill in moving through levels. While finishing a level is relatively easy, the game provides a ranking system as well as several optional challenges. The game introduces a "chain" system in which the player's score is constantly increased so long as the player avoids being hit by enemies, with special actions such as defeating an enemy in the air or defeating multiple enemies in one time, providing an additional bonus. The game also uses an item-forging and equipping system. Storywise, Azure Striker Gunvolt is set in the future in which several people, called "adepts" have developed "septimal powers".These powers enable superhuman feats including flight, use of powerful energy weapons, and manipulation of the elements (e.g. fire, water, electricity). The world is at peace thanks to the efforts of a world-spanning corporation known as the Sumeragi Group. However, the Sumeragi Group is, in reality, controlling and experimenting on adepts. Gunvolt, one of the most powerful adepts, with the ability to create electrical fields, works for a resistance organization known as QUILL. The game opens with Gunvolt assigned on a mission to assassinate an adept named Lumen. However, Gunvolt discovers that Lumen is housed within the body of a young girl named Joule and instead rescues her, defecting from QUILL and setting out on his own to protect her. Trailers: Gameplay mechanics explanation: Looks SNES-tastic! >> Official website: >> http://gunvolt.com/en/ Date of release? Somewhere in 2015...
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