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  1. HDR - what's it all about?

    I have a 55 OLED and 4K is nice but, at the range I'm sitting at it just amounts to a slighter sharper/cleaner image really. Whereas with HDR, certain elements just pop off the screen in a way that is visible no matter where you're sitting. It's just much easier for me to be impressed by HDR because it feels like a bigger jump rather than a slightly sharper image. In terms of visuals we've really reached a pretty amazing time though. Between the power of the Pro/One X, and the introduction of 4K HDR displays, we're now getting real time visuals that are practically indistinguishable from bullshots.
  2. HDR - what's it all about?

    HDR is awesome, a much more significant advancement in display technology than 4K. Unfortunately it's nearly impossible to explain or show to someone who doesn't have a HDTV. HDR is all about the nits (peak brightness) your TV can display. HDR TVs have a significantly higher peak brightness, and can display a wider gamut of colours than SDR displays. Now, of course, implementation of HDR isn't just about whacking up the brightness on absolutely everything, it's about using that peak nit range appropriately in certain areas of the screen to make certain things pop more without blowing out the brightness or contrast in the rest of the image. This is why asking why you can't just whack up the brightness and contrast on a SDR TV is missing the point - a SDR display is quite literally incapable of displaying the range of colours and the peak brightness of a HDR display. Plus by doing that you'll fuck up your whole picture, obviously. The Shadow of the Colossus remake on PS4 is a great way to show off how HDR changes the image, because there's a HDR toggle right in the pause menu. I tend to associate HDR with impressive lighting effects, such as fire, sunlight, florescent and neon lights etc, but it was amazing how dull the whole image suddenly appeared in SDR. Even just the grass in the fields looked so muted in SDR; it hadn't been made ultra saturated in HDR or anything (this is SOTC we're talking about) but the subtle sheen of sunlight on the grass had been nearly totally lost. Monster Hunter World is quite literally the worst example of HDR I've seen yet, it's broken. Don't judge the technology off Capcom's borked implementation.
  3. Xbox One Console Thread

    The Amazon Video app has always been terrible in all its iterations. It's amazing how they still haven't gotten it right yet. People moan about Netflix discoverability but the interface is practically a joy to use in comparison to Prime. Since getting an X I have definitely noticed that the apps on there are lagging behind both my LG and the PS4 - Prime Video and iPlayer being the most obvious offenders. The version of iPlayer on the Bone still didn't even give you the option to sign into more than one account.
  4. Game of the Year A1. The Legend of Zelda: Breath of the Wild - Honestly, what can I say that hasn't already been said? A2. Super Mario Odyssey - A pure sugar rush of a game. A3. What Remains of Edith Finch - Poignant, darkly humorous and endlessly creative. The current pinnacle of the 'narrative experience' genre. A4. Mario and Rabbids: Kingdom Battle - The most pleasant surprise of the year. A5. The Last Day of June - The first ten minutes of Up meets Groundhog Day, and every bit as devastating as that sounds. Most Disappointing Game of the Year Z1. Horizon: Zero Dawn - A beautiful bore. A well written and engaging backstory gets smothered by a lame central narrative, poor world building, a forgettable cast and combat that shoots its load long before the game is over. Z2. Stardew Valley - Just couldn't get into it. Lacking charm and anyone interesting to interact with, what remains is boring busywork. Z3. Persona 5 - Lots of good stuff in here, let down by the worst localisation job I've seen in years, not to mention dodgy gender and sexuality politics. The waffly, repetitive dialogue, desperately in need of a good editor or ten, doesn't help either. Z4. Z5. Sound Design of the Year S1. The Sexy Brutale S2. Resident Evil 7 S3. The Legend of Zelda: Breath of the Wild Visual Design of the Year V1. Persona 5 V2. Horizon: Zero Dawn V3. The Legend of Zelda: Breath of the Wild Writing of the Year W1. What Remains of Edith Finch W2. Golf Story W3. Tacoma Gaming Format (System) of the Year F1. Switch Publisher or Developer of the Year P1. Nintendo
  5. A movie watchers blog

    Lady Bird Lady Bird is an indie coming of age comedy drama about a teenage girl and her mother getting to grips with growing up and leaving home for university. Sounds familiar, huh? Being completely honest, there's not a great deal here you haven't seen in many other movies of this ilk but I'm not going to hold that against it too much. There's only so many ways you can approach these things, and only so many universal experiences you can draw on during formative teenage years, so what matters to me is whether it makes me laugh, makes me feel anything, and whether it's well acted or not. Lady Bird succeeds on all counts. Far less self-consciously quirky and precocious than many other similar movies I've seen in this vein, Lady Bird succeeds at making what should be a shopping list of tropes on paper (loving but harsh mother, abandoning your geeky best friend for someone cooler, losing your virginity in an awkward manner) still seem completely engaging and funny. There are some great lines and comedic moments, and a small handful of moments that had me fidgeting in my seat with a lump in my throat. Lady Bird is perhaps a little too slight and derivative to take home the Best Picture award, but it's honest, very well acted, funny and touching. That's really all I could have asked from it. I do prefer some of Greta Gerwig's previous work, such as the fresher feeling exploration of arrested development in Frances Ha, but this is still a solid 4/5.
  6. I need to finish Tacoma and then I'm probably ready to vote. I wanted to finish Nier Automata but realistically it ain't happening when I've only put 30 minutes into it, died, and need to start again.
  7. Just went to see what this was all about, having never watched Delicatessen, and that is one hell of a stretch (both clips are in the article). http://www.indiewire.com/2018/02/jean-pierre-jeunet-accuses-guillermo-del-toro-stealing-scene-delicatessen-shape-water-1201925725/#respond The movie is clearly influenced by Jeunet's visual style but if I saw those two clips with no accusation from Jeunet I wouldn't have thought anything of it.
  8. Gaming Magazines

    Is this real? I mean....I get the reference but that cover just looks awkward and doesn't work. Also that feature sounds boring as hell and completely arbitrary. Everything from becoming a Youtube star to improving your VR set-up to getting into cosplay to conquering PUBG. Really? The whole thing looks like a lifestyle magazine.
  9. Jesus wept, some of the comments I've seen about this from people clearly unable to accept or understand that it's a fairytale.
  10. Where Mario Kart Went Wrong

    Mario Kart 8 can't possibly be considered perfect when this icon was downright robbed of a place on the roster in favour of ten baby characters.
  11. It's a game as service, that they plan to support with free content updates for months, if not years. And they're offering it for £8 for a month's play if you subscribe to Gamepass. It would be incredibly naive to think they are not hoping to support the ongoing development of the game with additional monetization, in which case optional cosmetics are about as benign as you can expect. Unless people would prefer to pay for each new content update like the old days, this is what the industry is nowadays. You get free updates, and some people can buy cosmetic shit if you want. So yes, it's the best possible implementation of GAAS for the average consumer, unless you believe that 40 quid should buy you all content updates completely for free for all eternity. If people are happy to hand over money in order to watch the same video over and over again with a different game name inserted then more power to them. It doesn't change my opinion that Sterling is milking a topic to generate cheap controversy, lacking in any real insight, to take money from people with no real insight into what good journalism is. It's journalism for people with low standards who are easily pleased. I'm fine with him covering lootboxes, but there hasn't been a big lootbox scandal for a while which is why he's back to whinging about MTX. That said, people vastly overstate Jim Sterling's impact on the industry. His videos tend to get a few hundred thousand views. That's ok but it's not exactly a 'terrify the industry' number. Honestly, EA having the most downvoted post in Reddit history probably made ten times the impact with this whole Battlefront 2 thing. It was that which was popping up in all the media articles, not that Jim Sterling made a video.
  12. I would rather him stop beating a dead horse? By all means cover loot boxes as and when the issues arise, because they are genuinely exploiting people with addiction problems, but whining about being charged for costumes is all very ten years ago. Guess what? Markets change and evolve, and the market now is very different to 2005. Being a 'consumer champion' producing shocking videos about how games are charging for *gasp* optional costumes might have been interesting a decade ago. As it is now, people moaning about being charged for emotes and costumes are just middle-aged men circle jerking about how much better things used to be in the good old days. Make America Games Great Again! Honestly, young people growing up on games nowadays probably think it's hilarious that we used to have to pay for multiplayer maps, and the userbase got split, and all your friends had to buy each map so you could continue playing with them. That largely doesn't happen anymore because that type of content has evolved to become free in most GAAS. But hey, it's what we grew up with and it was therefore better. Yes, exactly. He's playing to his audience which consists of disgruntled people unhappy things aren't exactly the same as they used to be, and content to give him money so he can regurgitate the same old tired talking points each week, at which point they can feel pleased about themselves for sticking it to the man. Talking about how games now charge you for some costumes is not the cutting edge and insightful journalism that Sterling seems to think it is. We all know about it, it's been going on for years, it's not going away. What exactly is the point of a 200th video saying that you can now exchange money for costumes?
  13. A movie watchers blog

    Okja I didn't know anything about this except that it was considered one of Netflix's best original movies. Even though I've watched a fair amount of their original TV output, I've tended to steer clear of their movies as many of them have been received poorly. This, however, felt like it could easily have been at home on the big screen. Interestingly it reminded me a lot of The Shape of Water, which I saw just last week, in that it's on the verge of being a family movie but is nudged out of that category via a sprinkling of more adult scenes and swearing that render it just a bit too much for younger kids. For the most part I really enjoyed the tone of the movie - it bounced around in ways that I didn't expect, often undercutting the drama with a slice of dark humour or surrealism, or pricking the pomposity of the animal activists in amusing ways. The tonal shifts didn't always hit for me, especially near the end of the movie where extremely dark and upsetting scenes are sitting directly next to much lighter ones, but it generally had an oddball playfulness to it which I really appreciated. Watching Tilda Swinton chewing the scenery was enormous fun as well. 4/5
  14. So he's going to be making videos about cosmetic microtransactions until he dies then? Sounds fun for both his audience and for him. They've been here for over a decade, they're not going away. The market has spoken. The market is happy to pay for the odd cosmetic microtransaction in multiplayer GAAS if that game receives meaningful long term support such as new maps, characters and weapons for free. You can disagree with the model if you want (although you're in the minority at this point, when looking at the market beyond this forum) but making video after video after video about it whereupon you repeat the same old talking points ad nauseum and say 'triple A games' in a stupid voice is beyond tedious at this point. Note that I'm not talking about loot boxes which are exploitative and dangerous. I'm talking strictly about 'pay £1.50 for a costume' where you know exactly what you're getting, which is what Sea Of Thieves is. I'm not playing a Microsoft bias argument but why is he picking on Sea of Thrives? Did he make a video about Monster Hunter or Persona 5 or Nintendo locking Zelda costumes behind Amiibo or 90% of games released nowadays where you can pay for a costume? I'm more inclined to believe that Sterling is willing to keep milking this content cow until the next new meaningful controversy arises, because it's been a bit quiet on the genuine controversy front recently and whining about microtransactions provides him with a never-ending stream of excuses to keep saying 'triple A games' in a funny voice as though its insightful discourse while feigning outrage at something which has been happening for over a decade.
  15. Is he honestly not sick of talking about loot boxes and microtransactions by now? I get his videos in my suggested feed and it seems like 90% of them are about the same damn thing. However strongly he feels about it, there's only so many ways you can keep making the argument against them, and he's long since exhausted his talking points. Especially considering his videos are always overlong and in desperate need of a good editor anyway. As for Sea of Thieves, cosmetic microtransactions in full price games have been here for years now. Even current industry darling Monster Hunter has paid for emotes and costumes. At this point it's just old men shouting at clouds. As long as it's not loot boxes, who really cares about a few paid for costumes in 2018?
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