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Rob Rule

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  1. Rob Rule

    Rian Johnson Star Wars trilogy

    This makes me very angry. Cersei-PO.
  2. Rob Rule

    What reasons are left for keeping hold of a Wii U?

    The list is getting shorter thanks to a dedicated drive to move everything to the Switch, that's for sure - but there's still fun to be had. From Nintendo you've got the HD Zeldas, 3D World, Pikmin 3, Yoshi, Paper Mario, NES Remix, the two Starfox games. Nintendo Land will always be a classic and the console is home to the best version of the Wii Sports phenomenon. Curios like Kirby and Game and Wario are unlikely to be feature-complete ports given how knitted into the hardware they are. Other developers-wise you've got Project Zero, Wonderful 101, Xenoblade, Harvest Moon 64, Tokyo Mirage and the best versions of ZombiU and NFS: MOST Wanted. Some games have been made redundant or improved like the slight Mario Tennis, Lego City, Mario Kart, Fast Racing Neo, Tropical Freeze, Pokken, the Warriors games and so on while others are on balance better on Switch but missing some history or feature, like NSMBU and its asymmetric assist mode. Long standing franchises like Smash and Mario Party kinda get replaced in peoples' eyes by the next installment that comes along, but always have their unique moments. Smash 4 is a triumph and the last game with trophies and such unique Omegas as well as its own gameplay pace. Mario Maker is an uneasy one in that the additions in the sequel are essential but it loses a fantastic type of touch screen control from which the game was born. The WiiU's abiding worth is its preservation of the entire Wii generation into a more modern HDMI console and the few unique exclusives that'll remain after Nintendo's done porting everything they fancy to the Switch. The mass migration of the library - usually with improvements - has reduced the library's current worth somewhat and it's a bit melancholy playing something treasured when there's an improved version out there but there'll always be some gold on the comfortable, chunky, awkward yet occasionally slick proto-Switch, the WiiU.
  3. Rob Rule

    Amiibo by Nintendo

    All three are winners. The detailing on the mallets of the Ice Climbers is great. Amiibo have come a long way quality-wise since that first batch in the days before they were proven money-makers.
  4. Rob Rule

    The Legend of Zelda: Link's Awakening - remade for the Switch

    I'd fire up an emulator, Fletch. The original is this minimal, melancholy meander with the most delicious sounds gifted by a limited chipset. This tilt shift miniature toy aesthetic looks like a lovely art style put on top of a game with an atmosphere and tone at odds with it. Something a bit more painterly or ethereal would suit LA, I think, but I'm not too sore; the original will still be around. It's just that opening cinematic and especially island concept art really seemed to capture something more Link's Awakening than what followed.
  5. Rob Rule

    Nintendo Direct - 13.02 10PM GMT

    15 mins of the new Yoshi too, don't forget.
  6. Rebranded as Mii Sports because they're done with the Wii brand.
  7. Rob Rule

    Bad games transformed by patches and remasters

    No Man's Sky is a prime candidate here, although I maintain it launched as a good, pure game that knew what it was - even if the marketing pressures made everyone else involved forget, from publisher to creator.
  8. Can see this being Animal Crossing in their eyes. Big seller, one of their most accomplished online-centric games from the Wii and 3DS era and one of the few franchises where Nintendo actually embraced the positives of online play early.
  9. My reaction was the same when I watched the studio tour. One thing that Easy Allies benefited from (and seemed to embrace) moving from the studio glitz of GameTrailers to Jones' garage was a sort of DIY charm that worked well and implied a genuine passion for their subject matter over being media people behind news desks. I wonder if they just feel a bit more legitimate and professional with this kind of environment given their previous careers/circles. This isn't an underhanded way of saying that that implication was false and that they're just whores of some kind, or that it's all over; I think their hearts are in the right place. I'm just not sure it need look quite so professional/corporate and that they may have got too excited by how impressive a setup they could make.
  10. Easy as 1, 2, 3 (4,5,6,7,8,9,10,11,12). Curse this messy upgrade system!
  11. Rob Rule


    I'm a big fan of having a large library of games installed; the initial outlay for a huge harddrive the only real obstacle. If I go to my bookshelf I can pick up any book and read it immediately, and it ends up being only a little bit of self-work to defeat choice paralysis within yourself.
  12. Rob Rule

    Nintendo Switch

    Nintendo wouldn't mess around with their palette just because amateur shader hobbyists decide to bastardise games with their greater understanding of emulation technical whizzbangs than art direction. A bump in resolution and framerate is a far more attractive (and likely) proposition from these proper companies.
  13. Rob Rule

    Nintendo 3DS

    It'll be the console itself. Although I remember they're flogging all their last gen stuff, perhaps 3ds comes under that.
  14. Rob Rule

    Dragonball Project Z - Action RPG (2019)

    "Nostalgia affects millenials" said metres from the dusty Retro folder. Nostalgia is just a human thing.

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