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  1. Venom - October 2018

    "The guy you work for is an evil person", "IS IT TRUE THAT YOU KILL PEOPLE?!", great dialogue guys, bet you're glad you got writing credit on this one. Isn't "the future evolution of our species" the worst villain motivation? What's wrong with the current evolution of our species, beyond nuts being on the outside? Oh Sony, all you had to do was let Disney make films with the properties you hold and sit back and collect the money, now you're just going to Amazing Spiderman it all up.
  2. Sega Announce MD Mini and Shenmue 1 & 2 Remastered

    Didn't they have some big deal with Microsoft too (back when they were the biggest company in the world) and they actually jeopardised it by focusing too much on online? EDIT: yes And they were paying for all their users online bandwidth, like some bizarro version of Xbox Live
  3. Battlefield V - Rumoured to Return to WWII

    Wouldn't it be pretty easy for them just to do a more pure "no building" mode? None of these problems that people are listing which will lead to the current titles being swept away for **insert your favourite franchise** feel like things that couldn't be addressed.
  4. Shenmue 1 and 2 coming to PS4,XB,PC

    Is it on GD-ROM? No, then it's a new release. Come on deKay
  5. Shenmue 1 and 2 coming to PS4,XB,PC

    Dan Ryckerts' old stomping ground Super Replay did 2, too. And they unlocked duck racing
  6. Shenmue 1 and 2 coming to PS4,XB,PC

    I think the closest thing for modern audiences is Deadly Premonition, it's that same type of Japanese adventure game based around investigation with the occasional combat section, a meticulously crafted open-world location, a cast of strongly defined characters all with daily routines, day and night cycles where you need to be in certain places at certain times, and numerous side activities. I think the biggest change is at the time Shenmue seemed to be treated with the sort of arty reverence lots of early indie games were, now it's going to be more akin to a campy curio.
  7. Shenmue 1 and 2 coming to PS4,XB,PC

    Yeah I was about to say, is this is going to be another Sega re-release that completely deflates the nostalgia and is revealed as a not very good game hyped beyond belief by people justifying bad purchases when they were 15? Because that's been all of them so far
  8. SOLO: A Star Wars Story

    Therm Scissorpunch
  9. Titans - DC's Teen heroes headed to TV?

    They look like the cast of Hackers
  10. Destiny 2

    Why is a single patch a "Season"?
  11. What games did you complete? 2018 Edition

    The Division - I picked up the starter edition of this for £15 a while back (Starter Editions are Ubisofts attempt to rebrand "the full game without the DLC" as incomplete). It looks astonishing and runs so well on my PC, you can kind of tell how it does it - by not giving you the AC style traversal abilities it can control your perspective and speed through the gameworld a bit more, but it never stops being impressive, it's not just the assets and the lighting, but the surprising number of AI entities, destructible props and active physics objects. As a game my impressions of this were up and down in that Ubisoft way, starting off strong as you're let lose in a gameworld that feels full of possibilities, before crashing down after the first few hours as you realise how limited and barebones they are - but then on reaching endgame my impressions changed again and picked up, and I'd say I really enjoyed the game overall. After about 50 hours I'd completed the campaign and hit 268 Gearscore (the cap is 281), there's plenty more I could have done like rank up in the Dark Zone or collect Exotics or Gear Sets, but I wasn't really levelling up for any purpose like accessing the harder content, just sampling the post-game stuff the free DLC added. I found the combat system got less fun and more cheap on harder difficulties, so there wasn't any "need" to hit a level to be able to complete Challenging Incursions or whatever. That said, the Division shows that this "shared world" thing is really more of a "game structure" like "open-world" that can be applied to various genres than a genre in its own right, in content this is a pretty standard Ubisoft AAA game, and the post release support is AAA-DLC-staples-since-2008 like "Horde Modes" rather than MMO style expansions. The structure seems a way of rebranding regular AAA games into these longer form "hobby" experiences that people are apparently seeking by extending the multiplayer progression to every aspect of the game. Instead of the WoW concept of a ten-year world that grows (and for most devs doesn't work out), these are going to be more disposable games so devs don't have to spend Destiny money. I'm sure that's not news to anyone, but I'm only catching up on the current gen recently. Boy I'm finishing a lot of games recently, I blame the miserable weather.
  12. Overwatch - Retribution PvE event now live

    Jumped in last night. Fun, if brief, although it's probably going to succeed in making me come back because there's been two new heroes added since I last played and Bridgitte is a lot of fun.
  13. Radical Heights - First update now live

    It sounds like it's literally the publisher pitch demo they were shopping around
  14. Radical Heights - First update now live

    I've always thought he's a very fake seeming marketing guy. I remember some interview with him after Gears where the interviewer was putting to him the plot didn't make sense and there's just a woman's voice at two points for someone whose never introduced and did he think he needed to do better with that stuff in future and he was like "nah, nah, nah". Then Gears 2 rolls around and he's talking about the big focus on story and how emotional it is and how he carries a picture of Dom and his wife in his back pocket - like, give over. Bit bemused so many think he's genuine

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