Game of the Year
A1. Sekiro: Shadows Die Twice - From's best combat system to date, tied to their best traversal yet. Level design is excellent as usual and the boss fights are top notch. Add superb aninimation, interesting lore and a great soundtrack and you have the best game of the year.
A2. Control - I really enjoyed this. With RTX on and all the physics stuf going on around you, this is probably the most next-gen game yet. It's a blast to play too, with fun combat and lots of optional stuff to explore. It's delightfully weird in places and the Ashtray Maze is one of the gaming highlights of 2019.
A3. Resident Evil 2 - Could have been a GotY contender if the later areas were as good as the police station. As it is, it's still an excellent game.
A4. Star Wars Jedi: Fallen Order - A bit rough in places but luckily I didn't have too many problems on PC. Yes, it steals from multiple games, but it does it well enough to still be a blast. It also really nails that Star Wars vibe.
A5. Katana Zero - Short but sweet. I love the kill in one hit, die in one hit system, the pixel art is stunning and the music slaps.
Biggest Disappointment of the Year (game, hardware, or anything else)
Sound Design of the Year
S1. Sayonara Wild Hearts
S2. Katana Zero
Visual Design of the Year
V2. Resident Evil 2
V3. DMC 5
Writing of the Year
Gaming Format (System) of the Year
Publisher or Developer of the Year
Best Supported Game (released pre 2019) of the Year
Your game of the year that didn't come out this year (basically what is your favourite game you played this year that came out in 2018 or earlier)
X1. Titanfall 2 (completed it this year and it's bloody ace)
Best game character of the year
C1. Casper Darling (Control)
C2. Ahti (Control)
C3. Emma (Sekiro)
Game of the Decade
D2. Dark Souls
D3. Astro Bot
D4. Dead Space 2
D7. Donkey Kong Country: Tropical Freeze
D8. Super Mario 3D World
D9. The Last Guardian
D10. The Witness