Jump to content


  • Content count

  • Joined

  • Last visited

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

5,485 profile views
  1. sprite

    Rise of the Tomb Raider

    So I finished the first game on Tuesday! Really loved it, on the whole, but there were things I didn't like: As above, I found the opening really irritating. It certainly set the scene for survival, I suppose, and in the context of the whole game, this works. However it made the first couple of hours really unapproachable, constantly dying and repeating QTE events until you got the hang of it. In those early moments it did feel a bit more survival horror than anything else, which is a style I don't really enjoy. Again, I understand the choice and in the context of Lara becoming who she does, I suppose it needed that to make the transition understandable and believable, but it's not really representative of the gameplay later on (which is excellent). I've started Rise of the Tomb Raider, and I think this handles the opening much better. Having a flashback sequence is ideal as it really touches on what the gameplay is and will be, before returning you to a fairly vulnerable state. I'm not sure how they could've done this with the first game though as it doesn't make sense in terms of story! Again with the repeated QTE deaths though maybe I'm just terrible at games now. What I really loved about Tomb Raider is that it gives you just enough pointers to make things achievable, but doesn't make stuff obvious enough so you actually feel pretty smart figuring things out too. Survival Instincts and Maps and Treasure Maps are optional, looking at the environment I think it's clever the way you may find something to salvage in a position that's close to an otherwise difficult to spot ramp that will lead you somewhere else for a relic or document. Very clever subtle signposting. In my old age I also struggle with having too much choice in games. I like to just play and not worry about whether I'm doing the wrong thing first, if I'm making the "right" choice. Tomb Raider laid out its structure pretty cleverly near the beginning, it was obvious you could return places, and for the most part you had some idea when things may start to get a bit hot. Certain levels were obviously not for exploration and once I clocked on to that, I stopped trying and just.. ran! I also love the Uncharted games, but this does feel a bit different to me. I suppose I felt more like the adventurer, where with Uncharted, it's more like you are watching the story unfold. Now to finish Rise of, before Shadow comes out!
  2. sprite

    Nintendo Switch

    The worlds are pretty big too really. In a traditional RPG sense, you visit towns, you rest and buy stuff and then you go on to travelling or dungeon sections, or both where you'll have battles. As you go, the Pokemon level up, and you can catch new ones, and level them up. The main "point" is to beat the gyms and become the very best, like no one ever was! But in the games there's usually some troublemakers up to no good, too.
  3. sprite

    Nintendo Switch

    This video explains the idea pretty well
  4. sprite

    Overwatch - Retribution PvE event now live

    I've been really enjoying this again lately, I think it's really important to keep in mind what @SozzlyJoe says in that there's a lot of kids playing this having the time of their lives, so it's not always going to be the most optimal character choices. As you get higher up the ranks in competitive I imagine this lessens somewhat, mind. I've been having a blast playing Brigitte. Since Ana, I've not really clicked with any of the new characters until now. She took a little time to figure out, suss out the best way to play her (and when not to), but I've found her really effective in maybe 80% of cases. The maps that really hurt her are where there's a lot of levels (Watchpoint: Gibraltar, Junkertown) or anytime that Pharah is allowed free reign, as she can easily sneak in around the little shield which is annoying. And she's brilliant at both King of the Hill and hugging the payload Not to mention occasional sneaky knock offs on Ilios etc, and helping to push the hard chokes like Hanamura where you can bop the inevitable Reinhardt back exposing Bastion and co.
  5. sprite

    Rise of the Tomb Raider

    I am soooo late to this party but I'm having a blast. I've never played the first rebooted Tomb Raider game properly despite picking it up in a sale, so I'm starting there and have proper blitzed it so far this week. I started it two years ago but I found the survival section at the start pretty stressful (I'm so lame) and I wasn't really sure how the game would pan out overall. Once I got a weapon or two and the mechanics settled (e.g. knowing there'll always be ammo!) I relaxed into it a lot more and I'm thoroughly enjoying it. I've gone through a couple of the earlier areas quite quickly and am getting the hang/point of all the exploring now with the added gadgets and weapons. Game says I'm about 40% through, and then it's on to Rise of the Tomb Raider thanks to Game Pass
  6. sprite

    Animal Crossing: New Leaf - Welcome amiibo

    Bugger it. I’ve just been looking for mine and no dice! I’ve only got Happy Home Designer
  7. sprite

    Nintendo Switch

    It would be somewhat cold and callous to ignore events and release regardless. It’s a mark of respect. I understand the mentality - terrorism is meant to cause fear, fear of doing day to day stuff. And giving into that “gives them what they want”, but this isn’t that. Releasing a game or not isn’t what they targeted and delaying it is respectful for those who lost their lives. I remember years ago when Buffy was on TV, they skipped airing the episode “Earshot” as it was due to air after Columbine. Losing that respect is a step toward losing the compassion that we have, that terrorists lack.
  8. sprite

    LA's Finest - Bad Boys TV spin-off

    Well, Gabrielle Union’s character was a DEA agent in Bad Boys II. I guess she could easily be based in LA with enough time having passed!
  9. sprite

    Formula One - 2018 Season

    Tib/fib usually go together don't they anyway? same with radius/ulna. I remember reading or hearing that if you properly break one (i.e not a hairline fracture) the other goes too because of how the pressure is spread through the relevant limb.
  10. sprite

    Formula One - 2018 Season

    I missed it. Did Kimi actually hit the guy?
  11. sprite

    Ni No Kuni 2 - Revenant Kingdom (PC/PS4)

    Early days for me but it's just what I was looking for. Criticism levelled around the sporadic voice acting and the lack of difficulty is valid, however it not being an utter slog is actually a positive in my book because the quality of the storytelling is what appeals about a game like this.
  12. sprite

    Ni No Kuni 2 - Revenant Kingdom (PC/PS4)

    Very very early first impressions here, I basically had the choice of getting this or Xenoblade Chronicles 2 and I plumped for this as it sounded much more approachable (I’m getting too old for massive tutorials that I will forget how to do when I inevitably don’t play for a couple of weeks). So after an hour I feel like I made a good choice. The limited voice acting is notable but I think the game looks and sounds absolutely gorgeous otherwise, and like the first Ni No Kuni has you feeling involved and invested with the characters almost immediately. Here’s to Bank holiday Monday!
  13. sprite

    Sonic All Star Racing Transformed

    Paging @S0L to the thread! Is there anything you can divulge
  14. Oh yeah, that grated. But Dumbledore! Paris!
  15. Trailer looks fantastic. I was all set to not enjoy the first one but for me it was a perfect balance between old and new in the Harry Potter universe. More of the same please Glad that Depp looks a little more haggard though, bit more believable in the role I think...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.