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ann coulter

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  1. ann coulter

    Nintendo eShop (Software Chatter)

    So far there appears to be just one review (in Spanish) for Everspace which comes out tomorrow. The review seems to be fairly positive but points out that the screenshots on the eShop are from the PC version. Spot the difference. Screenshot on Nintendo eShop: Actual Switch screenshot:
  2. ann coulter

    Nintendo eShop (Software Chatter)

    Am I right in saying if a game is preloaded, it generally unlocks at midnight on the day of release? I've got Guacamelee 2 downloaded and ready to go - in a couple of hours? Midnight edit: guess not.
  3. ann coulter

    Super Smash Bros. Ultimate

    I might be coming round on this somewhat. I think I just about understand the basic moves finally, mostly from playing the Classic Mode and Training (why hide these away in Games and More? I thought it was going to be silly little mini games or something). Zelda's and Richter's classic modes were a blast. Feel most comfortable playing as them, for some reason - possibly because the uppercuts are satisfying (and fairly simple) to pull off.
  4. ann coulter

    Super Smash Bros. Ultimate

    I was hoping I'd at least enjoy the single player adventure part of it, which was the reason I bought the Wii one too. I realise I'm in a significant minority, but I don't agree that the VS fighting genre is best suited to the ultimate celebration of Nintendo's games.
  5. ann coulter

    Super Smash Bros. Ultimate

    I think my fundamental problem with the game is that the main enjoyment to be had is a very in-your-face, loud, social kind of fun. Freshers week fun. Kid's birthday party fun. I don't feel like snuggling up on my own with it for the weekend the way I do with Nintendo's other games. I don't feel like I'm escaping into another world. I feel like I'm being forced Clockwork Orange-style to watch a poorly-edited 'Top 100 Nintendo Characters!' Youtube video mocked up by some teenager for maximum likes. It's not a world I'm keen to spend time in to learn gradually how it functions. It's also really unpalatable to me that they've taken as ingredients these wonderfully soothing Nintendo games - the chilled out after-work moseying about of Animal Crossing, the eerie solitude of Metroid, Pikmin's adorable, laid back exploration, Earthbound, Pilotwings, Yoshi's Island etc - and whisked them together into this brash, swaggering, crude foghorn of a thing, with shit electric guitar riffs added to every next track, and hideously incongruous art styles battling for dominance more than the players playing the game. The whole thing is just fucking hideous.
  6. ann coulter

    Super Smash Bros. Ultimate

    I think I might have had enough already. I like Nintendo a lot but I just don't understand this franchise at all.
  7. ann coulter

    Super Smash Bros. Ultimate

    Thanks. I was thinking more a playable tutorial where it takes you through what each button or combination of buttons does in different contexts, but I'll have a read of that. Something feels really off and un-Nintendo about the game. I remember thinking the same about the shocking Wii one. Is it the same kind of deal as Pokémon where it's not actually Nintendo that makes the game? It feels like a licensed game chock-full of Nintendo characters that's actually made by Konami or something. It's a complete mess of truly hideous boxy menus, pop ups and options. I feel like I'm browsing a website on my Switch more than playing a videogame. Compared to the likes of Splatoon, Mario Kart, Animal Crossing, New Super Mario Bros or whatever, it's extremely unwelcoming and unintuitive.
  8. ann coulter

    Super Smash Bros. Ultimate

    Am I missing something or is there really no tutorial? I've only ever played Smash Bros Wii and managed about an hour of the single player adventure before I gave up. I have absolutely no idea what I'm doing here. Kirby fell off the edge in the first few seconds of the first level and that appeared to be the end of the match, so I've learned you can't fall off the edges. Next I spammed buttons until Mario hit 100% and won something which unlocked Smoky Progg. I have no idea what Smoky Progg is. I thought it was the name of the level but it's an actual thing I seem to be able to equip. I am really not used to Nintendo games that don't take you through stuff step by step.
  9. Thanks anyway. There's a major problem with Titania's razorwing ability on Switch, then. I mentioned earlier in the thread that every time I activate it my teammates vanish. I activated just then and you disappeared. Amazing. The only thing I've paid actual money to use in the game causes it to crash for other players.
  10. Ah, didn't realise there was a second terminal in there. Now I need to hunt some kuaka.
  11. Is it the terminal in the main hall we should use for this? 'Polychrome'? I tried to fund construction and it said I couldn't until the colours had been set.
  12. I'm almost certain now that whenever I use Titania's razorwing ability, every player I'm in a mission with leaves (presumably disconnects?). I've tested it a few times in a survival mission now and without fail each player disappears a second or two after I start flying about.
  13. Had a wander through the MUKTenno dojo. Very cool. When I tried to research something I got the message, "You do not have permission to perform the requested operation" or thereabouts. Also something about a room being cancelled or destroyed. I hope I didn't break anything!
  14. Whenever I start playing docked with the pro controller, then switch to undocked mid-game, the gyro stops working. Something I hope they fix with a patch.
  15. Added! My ingame name is Fionnula.

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