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Valver

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  1. Valver

    Oculus Rift (VR Headset)

    Sorry to hear your woes. Not sure if its any consolation - but Dash/Home 2.0 are working really well for me. I haven't noticed any performance issues. Mines a fairly old PC too (i7 2600K, 8Gbs RAM and a 980Ti) Hopefully its some config oddity and you can get it fixed.
  2. Valver

    Oculus Rift (VR Headset)

    @Paulando The next two big Oculus games that I am looking forward to are: Stormlands Defector (James bond Spy stuff) i also have my eye on Zero Caliber which *could* be pretty decent Also - Lone Echo 2! (how did I forget that, Lone Echo was superb!)
  3. Valver

    Oculus Rift (VR Headset)

    Last night I got round to trying the BBC's latest VR History experience - 1943 Berlin Blitz: https://www.oculus.com/experiences/rift/2178820058825941/ I thought it was excellent. I even felt moved to write a review which I'll paste in here too to save retyping my thoughts: "A powerful way to learn about history Great job BBC! I found it an immersive and fascinating look into the flight of a Lancaster bomber. It made me think of all the pilots who went out and fought for their countries - many of whom did not return. As a 40 something adult I cant really comprehend what they went through - but this begins to show it in ways regular film cannot. I will show this to my kids. I wish I couldve shared this with my Grandfather. The audio from the time is amazing. Graphically pretty simplistic in places - but I dont think that matters at all. If only all history could be taught with experiences like this!"
  4. Valver

    PlayStation VR

    As a PC VR owner I'm getting envious of all the quality releases appearing on PSVR. You lucky lot! :-) Enjoy this title, it sounds brilliant. I have my fingers crossed it might come over to PC at some point (hey, Moss did, so it *can* happen)
  5. Valver

    Google Project Stream

    Me neither. I play most of my games in VR now (PC - Rift). And thats a *hugely* sensitive device as far as latency goes. Oculus spent years chipping away at the data chain in the headset to remove milliseconds of latency. This isnt a technology I feel any desire to adopt. Theres an interesting paper here: https://arxiv.org/pdf/1801.07587.pdf That talks about 5G and cloud computing applicability to AR/VR/MR. It throws a new term into the mix - 'Fog Computing'. Essentially a very geographically close cloud - designed specifically to keep latency as low as possible. Think one cabinet doing the computing in each street.
  6. Valver

    Dirt Rally 2.0

    Please have VR support, please have VR support... Im worried it *won't* seeing as they omitted it from both Dirt 4 and F1 2018 which (I assume) both use the same engine.
  7. Watched it with the Mrs and it was enjoyable enough... but I was getting rather wound up by the explosive vest scene at the end there. Why would they tape his thumb down over the dead mans switch? Surely that'd mean if the police had shot him, his thumb wouldn't have detached from the button and it wouldn't have detonated - essentially it totally ruins the point of having a dead mans switch? It needed to be there as part of the plot - while they fitted the vest to him, so he couldn't accidentally trigger it while unconscious, but then it totally ruins all the other scenes. Or am I missing something? And surely all the drama could've been avoided if he'd just asked the bomb disposal bloke to wrap a shit load of gaffer tape round his hand!
  8. Valver

    Gaming things you regret buying...

    re: N-Gage Ah, that generated the great meme of "sidetalking" :
  9. Valver

    Gaming things you regret buying...

    My biggest gaming purchase regret was getting a Barcode Battler. I got it instead of getting a Gameboy FFS. https://en.wikipedia.org/wiki/Barcode_Battler The premise of it sounded awesome - rip the barcodes off all the products in your house and scan them in, in an attempt to find the most powerful weapons and characters for the game system. Turned out it was total tripe.
  10. Yep, I'm still here and up for playing (I'll be in VR I hasten to add) Like Dimmy I'm a bit inconsistent in my availability. I usually prefer weekly time trial events and the like that I can just dip into when I have the time to do a random 10 laps. But if there's a server we can all hop on for a few fun races - deal me in! :-)
  11. Valver

    Virtual Towers Online - Alton Towers on your PC - Project

    This looks really nice. Thanks for the heads up. Posted to the Facebook page hoping that PC VR support gets added. It looks like a perfect fit for a Vive/Rift.
  12. Valver

    Oculus Rift (VR Headset)

    I pushed on a bit from the log ride intro last night. Still didn't progress that far, got to my first fight and the choice of doors/Gods. The section just before that, where Senua looks right at you and tries to touch you (in fact her eyeballs pivot to look directly into yours if you move your head left or right during the scene), that was proper hairs on the back of neck, almost rip off headset creepy level stuff. When VR is done well and you feel immersed, (and the audio in this is really adding to that)... my god it's a powerful medium. Fortunately I *was* able to sleep afterwards.
  13. Valver

    F1 2018

    Codies seem to have passed over VR support *again*, which is baffling for a driving game on PC in 2018. Especially considering they did such an outstandingly good job on Dirt Rally with VR... I'll be passing on purchasing as a result.
  14. Valver

    Hellblade: Senua's Sacrifice

    I hadn't played Hellblade - so the news that it was coming to PC VR was great news for me. Bought it in the Humble bundle sale yesterday (£15 https://www.humblebundle.com/store/hellblade-senuas-sacrifice? ) Put in about an hour of play last night - I'm really enjoying it , although I'm constantly on edge. The audio is just creeping me out!! From a VR perspective it's really effective. I'm a bit of a first person VR snob truth be told, but the camera and environments in this work very very well. Im getting a real sense of being *in* Senuas world. No motion controls (Im using an Xbone pad) but that's fine for a seated non room-scale experience. The only "hmm" is the cut scenes taking you out of the world and projecting everything onto a massive curved ultrawide screen in front of you. I guess it was easiest to do that from a development point of view (so they don't have to re craft each cutscene to make it work in VR), they can ensure your focus is in the right direction at key plot points (I'd be able to face the wrong direction and miss whats being shown to me) and it increases VR comfort if the viewpoint has to be forced to move. I don't quite meet the rather unexpectedly high graphics card requirements (I have a 980Ti vs the 1080 that's recommended) but it runs just fine. Everything cranked to high, some AA applied and running at 120% supersampling. So far I haven't noticed any drops from 90fps in the Rift. I'm very impressed... a really good VR port of a really good game.
  15. Valver

    Oculus Rift (VR Headset)

    I too just jumped on the Humble deal for Hellblade (https://www.humblebundle.com/store/hellblade-senuas-sacrifice ) Not played it before - I havent even made it out of the intro as she's paddling along on the log and Im already crapping myself :-) Looks lush and runs fine on my 980Ti
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