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Ste Pickford

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  1. Ste Pickford

    Fallout 76 - Prepare Your GaaS Masks

    I'm sure all this stuff is pretty hard (never worked on this kind of online game, but I can imagine the difficulties), and you can understand some of these problems if it's a studio's first foray into this type of game. But on that making of video earlier in the thread, didn't they say they pretty much bought a studio, or hired all the staff at least, who had years of MMO experience, specifically for this game?
  2. Ste Pickford

    Digitiser:The Show: Episode 5 out now!

    I've got some sympathy with Biffo on this issue. Of course it's fine for anyone not to like something, and to say so. But, often, if you choose to make something that's a little bit different from the norm, you end up getting criticism from people pointing out how exactly it's different from the norm, as if you've somehow made a mistake, and that specific type of criticism can be really wearying - much more so than someone saying they hate what you've made. We've had it a lot with some games we've made, where we deliberately deviated from genre conventions, and then get endless people pointing out that we haven't followed the genre conventions. I mean, it's fine that you hate the fact that we didn't follow the genre convention, and you think we've made a rubbish game, but don't point it out to us as if we didn't realise what we'd done. Biffo said quite a few times in the making of the show that he deliberately didn't want to make it feel like a slick tv show, but instead wanted to keep the ramshackle feel of the filming, and that he deliberately chose to keep some of the pauses and mistakes and stumbles in the editing. Again, it's fine not to like that, and think the show is rubbish. But to want to 'fix' the editing, by making it feel like a slick tv show, when it was deliberately designed not to be that, seems a bit weird.
  3. Ste Pickford

    Fallout 76 - Prepare Your GaaS Masks

    I just watched that, and it actually made the game really appealing to me. Well, not the multiplayer stuff (bluergh), but the world and the map and the locations. Maybe in 6 months or so it will be fixed enough that I can jump in and play it as a single player game, and get to wander around in a new wasteland.
  4. Ste Pickford

    Digitiser:The Show: Episode 5 out now!

    Yeah. He (Biffo) said he was puzzled by that, as the sound was right on his version, but when it was uploaded to Youtube there was a slight syncing problem.
  5. Ste Pickford

    Fallout 76 - Prepare Your GaaS Masks

    I wonder if that's the problem. I've long suspected that a lot of the technical problems bethesda games have is that there's a rump of code right at the heart of their engine that does loads of key things, but absolutely nobody at the studio understands and can't touch without the whole thing collapsing. So they keep building new systems and features on top of it, but the beating heart is broken, with bugs that nobody dare attempt to fix. The programmers who wrote it are long gone. It's just a scary black box that they fear, but which they need. Their only option is to abandon the whole thing and start again to, but it's always too expensive to do that in the short term, so they add some new features and patch it up as best they can for the next project, and the whole thing gets more and more unstable.
  6. Ste Pickford

    Fallout 76 - Prepare Your GaaS Masks

    Video game review scores are such an odd thing. There's basically about 5 out of 10 for the actual game, whether it's fun or not (what should be the 0-10 scale). Then there's at least 5 out of the 10 for the amount of money spent on it. If it's a high budget AAA game with expensive models and textures, they feel obliged to give it at least 5 / 10 for the assets. So 5/10 for an AAA game is basically 0/10, but acknowledging that a decent amount of money was spent on it. Not something that happens in movie reviews. A bad, expensive, summer blockbuster will get panned if it's rubbish, regardless of how much they spent on SFX.
  7. Ste Pickford

    Diablo III - Eternal Collection out on Switch

    I've asked for this for christmas, so I've been reading this thread to get myself a bit clued up before I start. You might as well all be speaking japanese. I presume the things you're talking about will make more sense when I'm playing it.
  8. Ste Pickford

    Bad books by good writers

    I started reading Iain Banks' books (before I'd read any Iain M Banks), and got to about his fourth (Canal Dreams or Walking on Glass, I can't remember which) and just hated it, and gave up half way through. It took me some time after that to give his sf stuff a go, as I'd decided in my head that I didn't like his work.
  9. Ste Pickford

    Dark Souls Remastered

    Anor Londo...
  10. Ste Pickford

    Dark Souls Remastered

    An NPC later in the game. Not too far, but maybe just a bit further than you've got so far.
  11. Ste Pickford

    Fallout 76 - Prepare Your GaaS Masks

    All this Fallout talk has made me buy Fallout 3 on Steam (first played it on 360). The intro section is still really good.
  12. Ste Pickford

    Dark Souls Remastered

    You're definitely supposed to. Did you say you've got a dex build? I think you can make a pretty cool dex weapon from her soul.
  13. Ste Pickford

    Dark Souls Remastered

    Boss fight? You MONSTER!
  14. Ste Pickford

    Nintendo Switch

    Can't see it here?
  15. Ste Pickford

    Dark Souls Remastered

    Nah, you're fine. The key is used in a cage up top, on the way to the boss.
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