Jump to content

Let us measure

Members
  • Content Count

    1,936
  • Joined

  • Last visited

About Let us measure

  • Rank
    Exclamation mark!

Profile Information

  • Gender
    Male

Recent Profile Visitors

3,275 profile views
  1. Let us measure

    Yakuza Kiwami 2: Blond Ambition

    Any rumblings of the re-release of 3 making it west? I'm debating whether to go from Kiwami 2 straight to 6. FotNS is a definite yes while I struggle making up my mind...
  2. Let us measure

    Yakuza Kiwami 2: Blond Ambition

    You say this, but Yakuza 0 is the second most recent game in the series, and by most accounts the best one! I think it's a bit unfair to write off the team just yet; they obviously have a lot more to give and Judge Eyes is looking really good.
  3. Let us measure

    Yakuza Kiwami 2: Blond Ambition

    Definitely agree, the pacing of the game is all over the place.
  4. Let us measure

    Cold War

    Hands down one of the most gorgeous-looking (and sounding!) films I've ever seen. I've had Oy Oy Oy in my head all day. I wasn't entirely sold on Ida, but this really did blow me away aurally and visually. Some scenes that you just know are going to be gracing the front covers of those 1001 Arty Films You Must See Before You Die books in 10 years time. The setting was great, but I felt the rapidly time-jumping plot didn't give us much time to get to know the characters as much as I would have liked. The ending didn't affect me much. Still, a proper beautiful experience, one of those you can only get through film.
  5. Let us measure

    Yakuza Kiwami 2: Blond Ambition

    After a pretty unimpressive start, if I'm honest, this has just rocketed back up to near-Yakuza 0 levels of greatness. I'm just at the start of chapter 11, and the story is finally becoming gripping again. I'm playing the main game along with the Majima chapters as I unlock them, which works great as a makeshift Yakuza 0 set-up of swapping characters every so often. Chapter 10 spoilers: Some top-notch side quests as well which have had me proper lol: nappies and male modeling is all I'll say there... Fantastic stuff. It's just the combat which is lacking IMO - I can see that the game has taken a different, more weapon-based direction, but then if you happen to run out of weapons it turns into a boring mash X fest.
  6. Let us measure

    Mega Man: 30th Anniversary | Megaman 11 - Oct 2nd 2018

    Had a quick go and I'm pretty impressed. Certainly a cut above Mega Man Powered Up on the PSP - and I really enjoyed that. It seems quite easy compared to the NES Mega Men, but that's no bad thing in today's gaming climate, especially if Capcom are hoping to attract new fans. Haven't met Stone Man yet, so opinions might change!
  7. Let us measure

    Yakuza Kiwami 2: Blond Ambition

    I'm really enjoying this, but I feel the combat system has taken a massive step back since 0/Kiwami (the only ones I've played). Battles are really just a square-mashing fest for me now, with the occasional triangle thrown in for heat attacks, which seem to all have the same animation. Missing beast and dash stances severely... Also the (Chapter 5 spoilers)
  8. Let us measure

    Shenmue 1&2

    Anecdotal etc etc but I just three days ago platinum'd Shenmue on an original PS4 with no issues whatsoever. Really strange how some are getting their games affected in several unfortunate ways, and some aren't. Waiting for a patch before I start Shenmue 2 in any case. Y'know what though... Shenmue's still bloody got it. That atmosphere, that music, I don't know... I discovered Mario's for the first time ever during this play through, and the detail afforded to this one room that 90% of players are never going to see. It blew my tiny 2018 mind.
  9. Let us measure

    Shmups

    Ooh. Ooh. How is this? I can't help with Psyvariar I'm afraid (apart from Shikhondo seems to share its bullet-grazing mechanic), but Shikhondo got great reviews on Steam and seems to have a great aesthetic. Some complaints that it's too easy?
  10. Let us measure

    Shenmue 1&2

    No way to change difficulty, but if you're struggling one-on-one with somebody it's a good idea to back off with back + triangle and stay out of the way for a while. Ryo's health tops up pretty quickly.
  11. Let us measure

    Yakuza Kiwami 2: Blond Ambition

    I'm the opposite - I will definitely buy Kiwami 2 whatever but would prefer the plastic version...
  12. Let us measure

    Yakuza Kiwami 2: Blond Ambition

    Cheers for that, dutifully filled out and I haven't even bought the game yet! Having said that, does anyone know of anywhere selling the non-steelbook edition? As good as the game surely is, I can't be having a steelbook messing up the uniformity of my PS4 physical collection...
  13. Let us measure

    Koji Igarashi's Bloodstained: Ritual of the Night

    They handled varying difficulty levels really well in Bloodstained CotM - there are loads of ways to adjust the difficulty of the game yourself beyond just selecting an option on the title screen. Great for replay value and I would love to see more games do this sort of thing.
  14. Let us measure

    Rhythm Heaven: The Best+

    As brilliant as Paradise is... it's missing Don Don Pan Pan - Dondon Pan Pan. Keep hold of that GBA cart! I do believe that's the only one missing though, disappointing as that may be.
  15. Let us measure

    Yakuza Kiwami 2: Blond Ambition

    As awesome as having Majima back is, I hope that they don't overly-trivialise the (Yakuza 0 spoilers):
×

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.