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  1. Mogster


    For some reason I've seen all of these, despite four and five veering off from entertaining stupidity into pure awfulness. I suppose there's no point avoiding the past one now.
  2. I still like it in small doses. It's a good handheld game in that regard, in that each chapter feels like a little self-contained story, more or less. It just gets very repetitive if you try and play it for longer, and there's nothing in the story (well, stories) that makes you hungry for more.
  3. Mogster

    Doctor Who

    That's the unlit and possibly unfinished set apparently. I wouldn't judge it just yet.
  4. Mogster

    Hollow Knight - Soulsvania platformer

    I wouldn't worry too much about holding onto Geo. Spend it when you can to save it going to waste, and bank some if you're really overflowing with nothing to buy. I found that the game is pretty good at providing ways to make lots of money quickly later on.
  5. Mogster

    Hollow Knight - Soulsvania platformer

    Aaaaaand done! We'll... (ending spoilers) It was fantastic anyway. Edit: I've unlocked Steel Soul mode. Sod that!
  6. Mogster

    Let us celebrate Edge's 25th Anniversary

    Sort of. They removed scores from the review pages and listed them at the end of the section.
  7. Mogster

    Hollow Knight - Soulsvania platformer

    I've genuinely never had an issue picking out enemies from the environments. To me that screenshot illustrates my point perfectly, in that the enemies all pop out from the environment quite clearly. Unless there's a cunningly camouflaged fourth enemy there I can't see of course, in which case touché.
  8. Mogster

    Hollow Knight - Soulsvania platformer

    I found that the art style does a great job of making everything clear. Enemies are starkly designed, and tend to have distinctive audio cues to differentiate them too. You'll often know exactly what you're about to face before you even see it. As ever though, if you're simply not enjoying it then maybe it's just not for you. I like the map system myself, although I'm never going to unequip that marker charm. Tracking down Cornifer in each area is fun in of itself as well.
  9. Mogster

    Hollow Knight - Soulsvania platformer

    You may want to unlock that door in the city later if something happens, but you don't have to (assuming you'd talking about the door to a house there). Based on my experience I'd recommend killing every boss you find, whether they're optional or not. Some of the stuff you get will make life a lot easier for you in the long run. One of the non-optional bosses I've fought was harder than any of the optional ones so far, and would have been harder still without a twice upgraded nail.
  10. Mogster

    Hollow Knight - Soulsvania platformer

    I beat the Watcher Knights this morning, and I'm now right outside the entraance to the last guardian marker. The Watcher Knights were tough, but like many encounters in this game they were easy once I finally got their pattern down. The same went for Nosk. @Majora There are at least three keys, and one needs to be bought. Out of those three only one lock led me to a whole new area, so if you've unlocked the then that's not the way. My advice would be to just try any unmapped path you can see. At worst you'll probably find some helpful optional stuff.
  11. Mogster

    Hollow Knight - Soulsvania platformer

    I think I'm getting close to the endgame now, but I'm still constantly discovering new things. I had a slight wobble with it at one point when I thought I had to grind a load of money to progress. I decided to combine this with a big exploration pass to hoover up any secrets I'd missed, and along the way I stumbled on a quick, non-grindy way to make a load of money. It's all so well designed and paced, and I think I'm going to miss it when I'm done
  12. Mogster

    Xbox Game Pass (Subscription Service)

    I've found that simply closing the store from the icon with the menu button is all you need to do in that situation. Failing that I'd try a regular reset before resorting to cutting the power. You should really only try that as a last resort if it won't shut down gracefully.
  13. Mogster

    Okami HD

    I imagine the Wii port used the sensor bar, while the Switch would have to rely on motion detection.
  14. Mogster

    Episodic gaming: Has it worked?

    Clearly they have their reasons, but that hardly proves the first season was a failure. A number of websites ran articles praising the structure, along with people here, and I imagine it encouraged many players to try multiple approaches who would otherwise have made one attempt at each level and moved on.
  15. Great to have you back! I think I'm more excited about this than I am about finishing the current campaign. Not that I'm not exited about that, but you know. New characters!

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