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Soi

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  1. Who's to say that wackier skins aren't coming? Maybe they don't want to blow their load on exciting skins in month 1.
  2. If you are in a party, it is great - and the short time between games is great (why does Blackout have the deployment "repeatedly be punched in the face" delay I do not know). But telling players what their friends are doing in game at the point of invite has been pretty much a standard feature of online games on console since Halo 2 in 2004 (at least that was the first time I noticed it). Blackout tells you exactly what a friend is doing and exactly where there in the match (e.g. playing solos, 95 players left). I'm not going to invite a friend who is in a match in the last 5, but I might invite someone who has just started a game. I'm sure this feature will come: just surprised that a feature I have come to take for granted is not present in such an otherwise polished game.
  3. I’ve said it before, but the lobby UI still grates. It very annoying that the lobby screen showing friends doesn’t give you an indication of how long they have left in a game or whether they are already in a party. Is there some way of seeing this info that I’m missing?
  4. Has anyone got access to a frame rate tester? I'd love to see an analysis of how different FoVs affect frame rate on console (ideally PS4 Pro). Console default is 70, whereas PC default is 90. A lot of streamers are recommending console players use at least 90, but I'd be interested to see if that means frame rate takes a hit.
  5. I may have cheered loudly to myself...
  6. I had a game this morning with randoms and managed to win as kill leader. For the final kill I had picked up a gold Kraber sniper rifle from a care package. I’ve never used the gun before, and I saw the last guy running left to right in the distance. I made a complete guess at how much I needed to account for leading my target and bullet drop and lucked out with a headshot.
  7. Soi

    Nintendo eShop (Software Chatter)

    I’ve played hours and hours of single player. I love it.
  8. p = pellet, for the shotguns. So the EVA does 7 damage per pellet, with 9 pellets per shot. r = round, for the burst guns. So the Hemlock is a 3 round burst, with each bullet in the burst doing 18.
  9. Given that maximum HP for any character is 200 (100 base health plus 25 health for each level of shield up to four, for Puple/Gold shields), that really shows up how small mag sizes are. Take the Prowler. It's mag size is 20, which means 4 5-round bursts before reloading. If the enemy has white armour (i.e. 100 + 50 health), then the Prowler needs a minimum of 3 body shots to kill. The Prowler is a two 5-round burst kill on a white armour enemy if 8 out of 10 bullets in the two 5-round bursts are headshots. Under most circumstances, if you miss two bursts with your Prowler, you aren't killing anyone without a reload...
  10. Soi

    Nintendo eShop (Software Chatter)

    Towerfall is one of my favourite games ever. I love the multiplayer and played enough of the single player to beat all the levels on Hardcore...
  11. Although superficially similar, they play very differently. I like both a lot. Blackout (especially solos) feels like a survival game, with large open spaces and short ttk. As the circle gets smaller, it’s as much about positioning and cover as it is about shooting. Sound is very important and if you give away your position carelessly you’ll die very quickly. While I can see how it’s not for everyone, I like the tenseness that this brings. In comparison, AP feels less like an open world and more like a large multiplayer map. The ping system is amazing and makes playing with randoms better than any other game I’ve ever played. The res system is genius too, encouraging dead players to hang around and providing a great risk/reward mechanic. The pace is quicker, there’s much less hiding, and on average there’s a much shorter distance to travel to the circle. As a result, I don’t quite get the same “survival” buzz.
  12. There should be an achievement for a 1 kill squad game. It would be really hard to do on purpose...
  13. Cheers. The same guns with higher health might explain why my first impression of the guns was that their mags all feel small. Does TF2 have the same bullet drop?
  14. I've not played Tf2 - are the weapons in this exactly the same in terms of how they handle?
  15. I had a few games. Looks nice and clearly a lot of fun. I think I prefer the openness and scale of Blackout, but there’s room for both. The ping system is amazing. All BR games need to steal that. The lobby UI is pretty poor though. It’s dumb that it shows all online fiends without filtering for Apex Legends and it’s really really dumb that it just lists your friends’ status as “Apex Legends” rather than saying if they are in a lobby, in game etc. I’m sure that will be patched soon.
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