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  1. I'm having a ton of fun with Mirage. It's like the early Team Fortress 2 days with the spy where most players will fall for your tricks.
  2. Thanks for running this! Really enjoyed watching the list progress and the write ups made it even better.
  3. Ok I see what you mean and I think that comment is fair. It probably has gotten a few votes because its one of the few games a voter has played. But then you also have people like me who play a ton of games (every game on this list so far and more) and still rate RDR2 really high. It's a marmite game for sure but when you say it's worse than it's predecessor I say it's better and my vote for it is because I genuinely think it's the best game I've played out of the 30 odd games ive played this year. But you're right, this conversation has been done to death so I'll leave it here too.
  4. Can understand people not liking a game. But comments around other people only liking a game because they've been tricked or have bad taste are so fucking tiresome.
  5. Just saw this on Reddit and I had no idea you can dual pretty much any NPC in the game. https://www.reddit.com/r/reddeadredemption/comments/amzznu/im_98_through_the_game_and_i_only_just_found_this/?utm_source=reddit-android
  6. Zael

    Epic trying to beat Steam the wrong way?

    Say what you want about the Epic game store but the games always released on time.
  7. Zael

    Epic trying to beat Steam the wrong way?

    A lot of people use the half life example but I don't think it worked the way people remembered. Everyone installed Steam to play Half Life 2 but then a lot of people went back to just buying discs again because Steam was crap. It was only after the slow build up of features and the sales where Steam actually kicked off and became the de facto platform. The difference here is back then Steam was competing with things like Xfire and IRC and it became better than those things, that's the main reason people eventually moved to Steam. It's a very different ball game now and people are way more invested in Steam than they were the various applications we all used back in 2002. I think that eventually Epic are going to have to come up with a better reason for people to switch to their platform beyond exclusivity of a few games.
  8. Zael

    Epic trying to beat Steam the wrong way?

    I think the big difference is that with Origin and EA they're getting a lot of their exclusives because they own the rights to those games whereas Epic have to pay for that privilege.
  9. Zael

    Epic trying to beat Steam the wrong way?

    I'm not sure if this is true. I think Origin and Uplay have shown that even if you constantly offer exclusives people are just not switching off Steam as their main platform on PC. I think eventually Epic are going to have to make the move that will mean people are using their store because they want to use their store rather than being forced to use it. That's a jump that so far we've seen no other store make.
  10. Zael

    Epic trying to beat Steam the wrong way?

    That's all true but I think the point of the article is that right now the only reason people are moving off Steam is because they can't get the game on Steam. Epic is able to do this because they're paying a ton of money to the devs for exclusivity. RPS is arguing that forcing people to use your store because it's the only place to get the game you want isn't really a sustainable business model because people go right back to Steam for the next game unless you also pay for the exclusivity on that.
  11. Zael

    Epic trying to beat Steam the wrong way?

    I don't think loyalty is the right word for it. I think the word is investment. I have a lot of investment in Steam. All of my friends are on it and I've had them all added for years as well as those I've met playing games over the last however long it's been since Steam started. I have a handful of friends added on Origin and Epic. I know how Steam works because I've spent so much time with it. I can find games, get refunds, leave reviews, add friends, use the overlay in game really easily because I'm so familiar with it. I know about the Steam sales, I look forward to them in the summer and winter. I have over 300 games in my library. None of these things are making me more loyal to Valve or Steam. But it definitely is making me more invested and like RPS said it's that investment that means I'll go and buy Battlefield on Origin because I have to but then I'll move right back to Steam.
  12. HZD put a lot of effort into the main character animations but I remember the facial animations of the quest giving NPCs being pretty poor. RDR2 has a pretty high quality no matter who you're talking to.
  13. Zael

    RDR2 - Massive Spoilers Thread

    I'm probably in the minority but I really loved it when RDR2 got rid of the bombast. Some of my least favourite moments in that game were the missions where you had to shoot like 50 guys but some of my favourites were the quiet missions like going hunting with Hosea or going fishing with Jack. The epilogue had that in spades and I loved it.
  14. A1. Red Dead Redemption 2 It definitely has problems. I never found the controls to be an issue but the mission structure is certainly outdated. I can see why this it’s a divisive game because it’s meant to be played slowly and that’s not for everyone. But luckily it’s for me. I just love moving around in the world. On my horse, on foot, picking up things, opening drawers, doors and the pockets of dead bodies. I think the camp mechanic is absolutely brilliant and I love most of the characters. In open world games I usually start off trying to roleplay, never fast travelling, walking around town instead of running, matching my clothes to the scenario that kind of thing, and without exception I give up after several hours. I’m currently at 153 hours in RDR2 and I am still walking in towns and getting hair cuts when I want to put on a fancy suit. Stunning game and it replaces the original on my top 5 games of all time. A2. God of War Love the feel of the combat, how the combos work, throwing the axe and using Atreus in the background. Enjoyed the story too even if I wasn’t overly fond of the places Baldur’s family arc went to. Enjoyed the father son thing for the most part but felt it was a bit ham fisted in places. And boy is it lovely to look at. I’ve disliked every other Gow game and so for this to be #2 on the list is saying something. A3. Pillars of Eternity 2 I’m a pretty big CRPG fan as you can probably tell with my avatar. The first game really disappointed me. Combat was lacking something, the itemization system was crap and the main story line was a snoozefest. They changed all that in the second game. They scrapped the stupid itemization system and gave us some really good fights. The multiclassing system added a huge amount to character builds and made levelling up really interesting. The story was also miles better, the gods went from being the most boring bits of the first game into by far the most interesting bits in the second. Eothas especially was a really hard cut for my character of the year. Best crpg since Baldur’s Gate 2 (yes even better than the Original Sins) A4. Spiderman What I expected: Good swinging, fun Arkham-esque combat. What I didn’t expect: An interesting story full of genuinely good moments and one of the best character arcs of the year. A5. Vermintide 2 The first 4 games are all locks for me and the fifth slot really could be any of about 5 games but I think Vermintide just edges it (that said Monster Hunter World has only just started to click with me). Vermintide 2 improves on just about everything in the first game except arguably level design. The combat is just so satisfying, swinging a giant hammer into rats will never get old. The individual character specialisations also offers a ton more diversity and replayability. Biggest Disappointment of the Year (game, hardware, or anything else) Z1. Artifact’s lack of popularity I really like the card game but the way I play these ccgs is with a community. I’m not the sole ladder grinding player and unfortunately the community completely abandoned Artifact after about two weeks and now I’m left with a game I enjoy playing but with no one to play it with (tear reaction please) Z2. Sea of Thieves To be fair I expected I’d grow tired of SoT pretty quickly as it really had that No Man’s Sky vibe during development. A really impressive first showing but developers who would just constantly dodge the question of what do you actually do moment to moment. So I went in thinking I’d get about a month’s worth of enjoyment out if it. What I didn’t expect was to be bored after a day. I’m still baffled at how a game this big can be released with so little to do. What makes it even more disappointing is how lovely a lot of it is. Sailing a ship is great, it looks amazing but that should be all background stuff in service of the main game but that was the main game. I could go on and on about identikit islands, an idiotic, grindy progression system, the godawful pvp that had players you just killed respawn 20 seconds away from you. Ugh. Z3. Total War: Thrones of Britannia Following a long lineage of bad Total War Games following a really good one. That means Kingdoms will be good though so hurray for that. Z4. Fallout 76 What’s there even to say. Z5. Far Cry 5 This one is my fault. I got hyped on the initial PR and thought this game would have something interesting to say. Before it even released I knew by then it wouldn’t have but I was surprised by how much I loathed the writing in this game. Everything is just so hateful and bad and they way the force you to interact with it when you’re trying to squeeze whatever joy you can out of the open world is one of the worst design decisions I can ever think of in a game and I have played a lot of games. Sound Design of the Year S1. Red Dead Redemption 2 Kind of reminded me a little of BotW with the amount of ambient music it has but I think it goes just that step further with some really good moments where the music moves to the forefront. There are two moments in particular, one sad and one funny that really stand out. S2. Celeste I thought this would be a lock until Red Dead came out. Lena Raine is just super talented, there are a lot of really good tracks but the way they change as the level progresses is a real achievement. I do feel bad about this not being #1 tbh. S3. God of War The music is pretty good for the most part, I think it can get a bit generic at times. Lots of male choir and trumpets. The big reason it’s on my top 3 is the voicework is brilliant and the ambient sound is also great. The monsters, the gods, the thunk of the axe. All really good stuff. I’ll never get tired of hearing “Boy” Visual Design of the Year V1. Red Dead Redemption 2 Still baffled at how they manage to get that out of a normal PS4. I played this and AC:Odyssey at the same time and they’re both games with really impressive draw distances, but that can sometimes work against AC:O on a normal PS4 anyway as the draw distance doesn’t render the really distant stuff properly and it takes you out of the moment. RDR2 never allows that to happen and it always looks picturesque. The people over at Rockstar are wizards at times. V2. Return of the Obra Dinn This is a weird one as I think the art style at times hindered my enjoyment of the game as I was trying to identify blotchy faces. But there’s no doubt that it’s memorable. Very much Pope’s style but a huge advancement from Paper’s Please. V3. Sea of Thieves Best water 2018 Writing of the Year W1. Red Dead Redemption 2 Really great characters, excellent moments and an interesting arc. There were times where the writing fell down (usually when a big shooty mission followed) but there was enough really great stuff there to top the list. W2. Pillars of Eternity 2 Huge improvement on the main story, a very interesting antagonist and factions/side quests that were actually given a lot of time and effort. I think if the companions were a bit more interesting it’d be pushing up against RDR2 for me but it’s just not quite there. W3. God of War Mostly liked the Kratos + Atreus stuff. Really liked Mimir and his tales. The God of War take on the Norse pantheon was great and I enjoyed every moment I spent with Brock and Sindri. Gaming Format (System) of the Year F1. Playstation Publisher or Developer of the Year P1. Sony Best Supported Game (released pre 2018) of the Year B1. Battle Brothers Your game of the year that didn’t come out this year (basically what is your favourite game you played this year that came out in 2017 or earlier) X1. Dota 2 Best game character of the year C1. Dutch van der Linde (RDR2) C2. Arthur Morgan (RDR2) C3. Dr. Octavius (Spider-Man)

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