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    I play video games, I buy and listen to music of all sorts, I mess around on an acoustic guitar, I own video capture and editing software, I randomly dance around at any opportunity, spend time out shopping for more music/games/film or seeing folk...the usual, really.

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  1. TWAB Season of the Splicer info, patch notes, things to do before this season ends, shaders, etc.
  2. Feels like I'm near the end now. Levelled up about ten times (the dungeon has encounters that can kind of be rinsed for experience) and then breezed through most of the Black Omen this time, including the Queen. I then faced a couple of Lavos forms (which weren't too bad as I could use Luminaire a lot and I had stocked up on ethers - my over-preparation meant that these Lavos forms were much easier than my attempts to battle the Queen earlier in the week ) - and now I've been warped to a new save point, with a teleport back to the end of time, and my save file name has changed to "The Final B
  3. It’ll be nice if the solar damage increase from the Titan armour is worth it - my Polaris Lance w/ Dragonfly is still being used because explosions are fun. See also: Code Duello. The Warlock perk sounds a bit “hey, your support guy can be a caster now”. hopefully the “seeking” is generous…
  4. A new KS update claims that Xbox and Switch codes are being sent out to backers now
  5. The freeze of shame ”wait, what the fuck hit m- oh…”
  6. How about making a learning process that’s fun? Two people can defeat the same boss in the same game, but what does it say when one person’s response is “well thank fuck that shitshow is over”? As per my OP, nobody wants to eradicate all semblance of challenge from something; people just want an experience that’s equally engaging for them as it is for more skilled players.
  7. Incidentally, Rock Band 3 and Rocksmith are probably the complete antithesis to Dark Souls in terms of difficulty options. I had the 102-button Mustang controller for RB3, and so I had access to everything from basic tunes in the five button mode to actual real chord shapes and melodies in Pro Guitar mode. The Pro Guitar mode has difficulty scales as well - you can play the general gist of a song and rely on power chords, or up the difficulty, play every note, do five-finger chords and use the whole fretboard. So yeah, developers have already made difficulty levels "work" for guitar playing.
  8. So @therearerules mentioned that Returnal doesn’t allow saves mid-run - I don’t know anything about the game, but does it at least let you do the thing where you save when you quit, but then your save gets nuked after it’s loaded? That’s kind of a “thing” in some roguelikes and it would let you step away from the game without committing hours of your time… E: my phone just autocorrected the game’s name to “Returnable”, which seems apt for a game whose difficulty may be offputting…
  9. These should be available to claim now. Again, try and claim through the app if possible (claims made through the site aren't always reflected on the app right away.)
  10. A few days ago I was watching old footage of True Crime - the 6th-gen GTA rival from Activision, featuring Ron Perlman, Michael Madsen, Christopher Walken, Gary Oldman... https://www.imdb.com/title/tt0378918/fullcredits/?ref_=tt_ov_st_sm At least it helped maintain the series' popularity in the future! Oh wait.
  11. North is perfectly fine, but I still enjoyed Dinklage-era Ghost in Destiny. The modulation and slightly drier delivery worked well for a hovering AI guide.
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