Jump to content
rllmuk

Clipper

Supporters
  • Content Count

    12,396
  • Joined

  • Last visited

Recent Profile Visitors

6,809 profile views
  1. agreed it would be the equivalent of having spectrum next games and saying they are spectrum games. They aren't they are far removed from the original hardware just because it runs AmigaOS doesn't make it an Amiga.
  2. wtf has it got to do with retailers they put a toaster on same page as a microwave
  3. ok then my 2nd point applies if you are happy to compare tech that is 5 years apart
  4. in the same way that people were asked to choose between PS2 and PS3? PS1 and PS2? Those sold alongside each other. Just because shops stock the outgoing gen and the incoming gen and ask customers to choose doesn't mean they are valid comparisons in terms of generations. The 2nd ad flags up the a600 as a home computer and given its space given it wasn't being pushed very hard compared to consoles
  5. That is all definitely true if you a) ignore the release date for the Amiga technology in the UK AND b) ensure you use the Japanese release date for the Megadrive (88) instead of the actual UK release date in 1990 AND c) Ignore the SNES completely By this metric it is perfectly fine to compare the NES with the spectrum and c64 as they were only 1 year apart... NES 83 and spectrum/c64 in 82. It would be just as interesting and valid as comparing the amiga and megadrive. Ditto comparing Zx81 and Vic20 with spectrum and C64. I think this thread has definitively proven two things 1) It is pointless to try and compare home computer generations with console generations AND 2) It is absolutely pointless to compare consoles with home computers at all as they served very different purposes. To draw some sort of conclusion to all of this I can say that the Amiga had a plethora of games that the consoles didn't do (maybe they could've - we don't know). The consoles had a plethora of games that the Amiga didn't do (maybe they could've - we don't know).
  6. I am trying to recall exactly when I switched from Amiga. I had an a500 then switched to A1200 in 1992 so I guess that is the point I could have switched to SNES/MD but neither appealed really as I was so used to micros instead of consoles. A decent amount of my time was spent coding on it (utilities mainly) and I had a sound sampler and a hand scanner for various projects so mixed in with the games was a fair amount of creative stuff. I finally got rid of the Amiga in 1996 - I bought a Playstation in late 1996 and a PC in 1997 because of "the internet" and a new era was born.
  7. born in 71. First experience with computers at school on Tandy TRS-80 model 3 and odd breadboard machines with leds that could be hardwire programmed to light in sequence. I spent as long as I could in computer room with friends just trying stuff out. in 82 I got a ViC-20 and on that day my first game was City Bomber which was on same cassette as 3 other games that were all worse! I went to the library and took out books of type in listings which I faithfully retyped and corrected and eventually translated others across to Commodore BASIC. ALongside that were the games, The perils of Willy, Jackpot, ACE, Flightsim 747, mower mania, chariot race, Metagalactic Llamas battle at the edge of time, Pharoah's Curse and many more - £1.99 went alot further in those days! But one game sticks out and sold games to me and distracted me from programming - Gridrunner. It was a revelation and still is, it is pretty much the only VIC game I still play to this day. A pure perfect shoot em up that was head and shoulders above anything else on the machine. It is still one of my go to games for a quick blast and unusually, despite the many other versions, the VIC version is the best. At school I was coding on the zx81 and the BBC B which was too easy compared the PEEKs and POKEs of the VIC - we were taught by the maths teacher who for every class literally sat at the front and read out a chapter of a book to us then told us to go write about it said. He obviously had zero knowledge and training. With a few lines of code we could lock machines up and he didn't know how to even unlock them, it was a damning indictment of early 80s underfunded education I strolled through computer Science and in 84 i got a c64 when my eyes were truly opened. The type in listings tailed off and I was playing games til they came out of my ears... I still coded but the balance was shifting. Elite took up ALOT of my time as I sat in my room roleplaying Commander Jameson as a rough tough space trader who tangled with pirates now and then! So many great games that are still playable today and I had friends over to play games, usually single player and taking turns but some great memories. Also went round to other people's houses to play games where I saw a BBC B (not a rich kid!), an Acorn Electron (rich kid bizarrely!), A Dragon 32, An atari 800 which was a very nice machine and very underrated. And I finally saw my first console, an Atari 2600 on which I played Empire Strikes Back (the one with the walkers that Llamasoft made an "homage" too ). I was underwhelmed but it was a different experience and that is what I loved about the varying platforms. Lunchtimes were spent down the local game shops - we had two in our small market town! Mixed in with the above I also had a zx81 briefly for a very small amount of money as well as one of those pong game things. Also my half brother had a spectrum so I had a limited exposure to that. As O levels approached (remember them grandad) we all had to do a computer programme project... nearly everyone had a micro in the top set so we all wrote on our own platform, which was fine as long as the results were print out of code (or hand write it!). I coded mine on the c64 and it was a very simple currency conversion programme but you could record the new currencies, update them and it would store them on tape. I remember bug fixing at least 3 other programmes on various machines one of which was a quiz written on Atari 800 which needed a major rewrite. I did this in return for him getting his dad to print out my project as he had c64 at work with a printer! Finally I left school behind and went to college where the Amiga became my focus. I coded in AMOS and enjoyed the 16bit era almost as much as the 8bit era (I am an 8 bit guy at heart)... I moved to go to college and had far fewer friends there and no computer owning friends. I coded there on Amstrad PCW256 in Pascal of all things, which was tortuous - to the extent that I flunked my A level completely. At the same time I was writing a graphics compaction routine for IFF images in AMOS which I released on local BBS's but that wasn't admissible as a project as they had to be on college equipment. Also ran my own BBS briefly. I got a Gameboy which was my first "console" I guess. I then started work and that was it for my micro coding/gaming days - the amiga petered out and I got a Playstation. I didn't know a single person with a NES, SNES, Megadrive or master system - the Atari 2600 was the only console I ever saw til that point. I did get a SNES and Megadrive later on but neither grabbed me.
  8. Or the supergun and games you were comparing Xenon 2 to earlier
  9. c64 tape was 300 baud which is 300 bits per second AMiga floppy drive was 250k bits per second I think
  10. i know its fine I am just conscious of important story beats so at certain points I'll cancel if we have one missing. After investing so much in this campaign would be a shame if anyone missed out on some of the big stuff.
  11. sorry to hear that hexx - lets hope they sort it out for you! In meantime yes we are two down on Sunday so no session this week... It is getting towards the point when we need to try and avoid people not being around anyway so thats all good
  12. in terms of comparing SNES to Amiga in Uk you may as well compare C64 and Amiga and conclude the former is pointless. SNES uk release was 1992 and the A500 (the popular one so ignoring the A1000 completely) was 1987. C64 was 1992. But also comparing home computers with consoles is also pointless, as pointless as comparing PCs and consoles today. As for the games, meh I've talked about it before, the Amiga had plenty of very good arcade action games. EDIT - and for those using a Supergun to play original arcade games at home back in those days? I don't think any home computer experience would satisfy you - it is like someone complaining that a ford mondeo can't beat his ferrari testarossa
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.