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  1. Sea of Thieves - March 20

    i have gamepass and have downloaded it on xbox and on PC Can I play at same time as my son on our own ship (one of us of Xbox and one of us on PC)? Can we be the same gamertag (I guess not!) he doesn't have xbox live of his own
  2. two wont be any problem qutie a bitty session that with dwarves and elves and stealthy Ironslag approach
  3. yep agreed those are the RAW and if it were a melee spell attack like spiritual weapon I would allow that but range spell I will make exceptions like thunderwave. And to be honest for the sake of RP and flavour if someone said they wanted to bring someone down with an arrow (non-lethal) I would ask them how they were going to do that and if they said "oh and arrow to the knee) then I'd let them have a go with attack at disadvantage due to trying to be accurate. I also homebrew that if they Nat20 with melee non-lethal then maybe they were a bit over zealous! my rules always have an internal logic
  4. My ruling is pretty much as per RAW if you want to do non-lethal damage you call it before making the attack. You can only do non lethal with a melee attack. it isn't possible with ranged. Basic rule is you cannot do non-lethal with spells but I personally homebrew that dependant on spell, if it were thunderwave for instance I would allow that to be non-lethal if called as such before casting. EDIT - just to be clearer with spells stuff like fire/lightning/acid/cold damage can't be non-lethal but I am thinking of stuff like force damage, concussive damage, thunder damage etc
  5. Sea of Thieves - March 20

    if I got gamepass now would it allow me to preload this prior to 20th? on PC and xbox one? Or do I have to wait for release day?
  6. Dungeons & Dragons Thread

    I'm sure you don't need it but if you want any advice/help with SKT then pm me. We ran from LmoP to SKT as well and I DM the SKT part. I can't say much on here about homebrew vs found materials vs campaign contents as the players read this But happy to share stuff I found etc. DMSGuild is superb.
  7. Dungeons & Dragons Thread

    the starter set has everything the DM needs to run that "mini" campaign (it took us about 48 hrs play time to get thru it ), but as others say you are restricted on race and class choice. If you want simple intro to D&D you can use the pre-rolled characters as well. it is a great set. If you enjoy that and want the full experience then the rabbit hole opens up Essential Players Manual (for all players but they can share) DMs Guide (for DM) Monster Manual (For DM) optional Campaign guides (which vary from complete free roam (Storm King's Thunder) to quite tight dungeon crawls (Tales from the Yawning Portal) Xanathar's guide to everything (new subclasses and spells and other ancilliary bits and bobs) Volo's guide to monsters (more monsters! more subtypes and playing monsters as classes) Sword Coast Adventurers guide (lots of detail mapping out the sword coast) and coming up Mordenkainen's Tome of Foes (covering other planes of existence in D&D) For reference I have the essentials and Volo's guide and I DM a full campaign just fine without the extra stuff. If the players want to use spells from the other books I am fine with that as long as they send me the details. I will buy them one day but I barely have time to read Volo's - I will have to if our campaign goes homebrew after SKT though!
  8. reboot or with original cast because if the latter, we have that now like it or not. You aren't going to get original cast RD the same as it was nearly 30 years ago reboot? maybe
  9. ooh I did listen to a couple but didnt realise they had done a few! The ones I heard I was disdappointed in some of the voice work - ummmmm it was an early one though I thing so might be better later on will dig them out, sadly I have amazon music not spotify grrrr B7 is just a great idea for dystopian scifi that isnt done elsewhere but Survivors was so deliciously bleak. People who like Threads should watch it as it is unremittingly odd and bleak! Survivors 1970s spoiler
  10. vinyl lovers

    been eyeing discogs to pick up one of those when i have an order worth making that will add in the cheap single Lovely cover and a great tune.
  11. ok in order I will correct the writeup as you are right those are things I left out and do need to be there. The king offered you a magic item of your choosing but he did not get any further with that offer so you don't know the detail. Also your characters don't have a DMG I have ruled that wings last 1 hr in total combined use I dont agree with them being 1hr or 1 use.
  12. Session 38 - Complications - Sunday 11th March - Day 78 Great session! Note that my new method of doing scratch notes and then fleshing them out is a new thing so please do point out any missing parts here. However I cannot do the RP justice here - you really had to be there to experience the Foehammer/child moment and the Yakfolk tossed over the side moment XP 11,300 2825 each which I think puts 2 of you over the the 9th level barrier - but don't level up til next long rest
  13. Arrrgghhh people read the write up??? Damn, pressure is on! Instead of writing it after the session which takes time late at night I now do notes after the session then flesh them out on a Monday lunchtime, but no time today! Will do it tomorrow , well that is the plan!
  14. Yep, I did play 2nd but didn't come across them. 5th monster manual doesn't have them and stats are only in the campaign guide as far as I know
  15. yes it is - I said along battlements and 4 flights down and then a long corridor so it is a fair distance For reference Heirophant mentioned Yakfolk arent in 1st/3rd edition. I can reveal now they are a new creature/race specifically created for this campaign

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