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  1. partious

    Panzer Dragoon I & II Remakes 2019

    What did he say he was going to do?
  2. partious

    Panzer Dragoon I & II Remakes 2019

    It was hardly a massive genre back in day either though, was it? Saturn had two Panzer Dragoon games and Sky Target. PS1 had Gamera 2000, Vanark and probably a few others I can't think of. I wouldn't include stuff like Starblade or Galaxian 3 because you just control a cursor so it feels more like playing a lightgun game with the pad. N64 had starfox 64. It's not like arcade racers where there used to be absolutely loads and now there are few to none.
  3. partious

    Panzer Dragoon I & II Remakes 2019

    I loved the stages on Sonic Transformed too and remember thinking it was as close as we'd get to a modern Panzer Dragoon. Guess not. Fingers crossed they do a decent job remaking them. Panzer Dragoon 1 is worth it for the music alone. I had a PS1 back in the day.
  4. partious

    (Some) Streamers Are The Worst

    So what you're saying is it's aimed at kids and I just wouldn't get it?
  5. partious

    Your old arcade and game shop hangouts

    Yeah that's the place I was thinking of when I said near Cleary's (it's a bit further down than my memory had placed it). We mainly used to go there to play pool when I was a teenager and I remember playing some neo geo cabinets there.
  6. partious

    (Some) Streamers Are The Worst

    Unrelated to the horrible video of domestic violence which I hardly think is intrinsically linked to the act of streaming fortnite, I think the majority of "streamers" come across like loud, obnoxious morons. The general excuse/reason given for so many of them being toxic is "their audience is kids" so anyone over the age of 13 just wouldn't get it, which in and of itself is depressing. This is the level of childrens "entertainment" these days, watching obnoxious attention seeking manchildren scream and overreact while playing games.
  7. partious

    Your old arcade and game shop hangouts

    I'm from Dublin too, but if you were working in London in 95 you must be at least 10 years older than me. I'd love to hear more about what Dublin arcades were like in the early 90s etc. By the time I was old enough to be going into town by myself/with friends, the only 3 I can think of were Dr Quirkeys on O Connell street, the one beside the cinema on Parnell Street and a small one near the side entrance of Cleary's on North Earl Street. Dr Quirkey's was the main one. As a kid I was always in awe of the spinning Sega R-360 at the entrance. I remember going on the big bus shaped simulator thing they had (some sort of space rollercoaster that I thought was amazing at the time) and also riding bumper cars in the upstairs area (pretty impressive to have bumper cars in an arcade in town in hindsight). When I was in college I played a whole lot of Outrun 2 there but soon after the games started being replaced by slot machines until there were none left. The one beside the cinema, I don't remember much of what they had aside from Daytona USA and the Star Trek TNG pinball machine. I think(but not sure it wasn't somewhere else) they may have had those virtuality VR monstrosities back in the day. All I remember about the North Earl Street place was that they had a few Neo Geo cabinets. Turned into a Chinese gambling den at some point. Did any of the Dublin arcades have the sega hydraulic cabinets for Afterburner 2, Outrun etc? My only experience with them was in Mosney, never saw them around Dublin. Do you remember what the game shop situation was like before Electronics Boutique and later Game/Gamestop homogenised all game retail in the city? I remember going to a little shop on Cathal Brugha Street so my brother could buy c64 tapes when I was really young, but I guess it closed soon after and was long gone by the time I was in my teens etc. I got a lot of Dreamcast games in the Virgin Megastore at the Liffey but that closed when I was in my teens too. I guess hmv etc had games too, but there's nothing nostalgia worthy about buying ps1 games in hmv on Henry Street
  8. partious

    Abandoned Theme Parks in Games

    Mafia 3 had one that I thought was one of the better missions in the game. Until Dawn Rush of Blood on PSVR is a lot of fun. I loved Pinna Park in Mario Sunshine, but that wasn't abandoned... I can't think of any others right now but I really like the idea of abandoned theme parks as a setting. I've often considered getting "The Park" on steam, but the reviews I've read weren't that complimentary.
  9. partious

    Race The Sun

    It has a vr mode on psvr too. Got it on psplus way back. I enjoyed it for a short period but procedurally generated stuff never really holds my interest. For me, a game like this only works if you can try to learn what's coming etc. I never really get that feeling from randomly generated stuff so it just ends up feeling pointless. I love playing challenges that a designer has handcrafted (big fan of old arcade games) but with procedural generation I just feel like what's the point. If they can't be bothered designing a level why should I care about beating a computer generated one? Just get a python script to play the games if you want to design levels that way.
  10. I've played games all my life but I've never been addicted to a real time sink. I've always been more drawn to arcade style games. When a game goes over a certain number of hours I become painfully aware of the mechanics and repetition etc. I've probably completed about 20 games in my entire life despite playing regularly since I was a kid. What's the game you've put the highest number of hours into? I think for me it's witcher 3, which took me 80ish hours over the space of 2+ years. I've seen people mention losing years of their life to WOW etc and I always wonder just what the day to day of that looks like. I mean, what do you actually do in the games that makes them so all consuming. Was it mainly the interaction with other people (ie, a glorified chat room). I guess not because that doesn't explain putting that much time into it. I'd be interested to hear from people who were totally hooked on an mmorpg (or any other game really). What did your journey through the game look like, from thinking "that looks interesting I'll give it a try", to being totally hooked to whenever you decided "I've had enough now" and stopped playing. Do you regret the experience? Did you move onto other time intense games or swear off them for life? I feel this thread might sink with no replies but so be it. I'd also be interested in links to articles about people's experience of being hooked on a particular game (not Daily Mail type stuff).
  11. I'm day 1 for this too. I have a shopping list of personal hopes for it: closer to Burnout 1 and 2 than the others, a focus on racing, close shaves and boost chains, the boost system from 2 and the ensuing thrilling risk/reward feeling (you could only boost when the bar was full and if you maintained the boost for the entire bar you got extra boost energy wheras if you chickened out before you ran down the bar you got nothing, I think..) A soundtrack that suits the game and not just random licensed rock etc. Appropriate music can make or break an arcade racer. As many tracks that feel like Big Surf Shores and encourage long drifts and boost chaining as possible. That said, from reading this thread and the other, I can tell that the style of 3 onwards also still has fans so it's a balancing act trying to please everyone, especially for a dev with the budget/team size of this one. So, I'll just say I look forward to playing an arcade style racing game made by passionate people who understand what makes the classics fun. It looks closer to my racing tastes than anything else we've had on current gen consoles so I wish the team the best of luck. Just please don't put any form of xp/levelling system in it
  12. I want Motor Raid on my PS4. Not enough to buy a Yakuza spin off I have little to no interest in though. Put Daytona 2/Scud Race/Spikeout in one of these games though and I'll buy it (and not play the main game beyond getting to the arcade).
  13. The problem with stuff like Onrush is that in trying to appeal to the mainstream market they add gimmicks (like stressing that there's no finish line) and alienate the people who want an arcade RACER. The realities of the modern market probably do mean we won't be seeing many traditional arcade racers from the big 100+ person studios, but I feel like smaller studios of passionate arcade racing fans could be well suited to delivering the type of games that many of us who really miss arcade racers and feel alienated from a lot of bloated/open world/overly serious modern racers want. I remember the first time I finished Burnout 2's grand prix/career mode watching the photoreel and credits and being impressed by how few people seemed to be involved in making it. Look at stuff like the first couple of Ridge Racer games or Sega Rally/Daytona USA etc. They have a tiny number of tracks and cars etc but here we are in 2018 and people still play them regularly, because they have something that most modern racers lack, fun , immediately satisfying arcade gameplay. Trying to beat times etc on a smaller number of well crafted tracks is what I want. Don't want 50 tracks, real cars, endless tuning options or other stat fiddling(or any for that matter) etc. Just satisfying mechanics and a few tracks to master. Catchy music and bright colours help too There seems to be a lack of indie racing games for whatever reason (and then vapourware like 90s Arcade Racer) but hopefully we'll start to see more smaller companies make fun arcade racers. I feel like they've been absent from the market long enough at this stage that people have started to miss them. I'm looking forward to Dangerous Driving and wish the team the best of luck. Others on my radar are Xenon Racer (although all there is so far is a teaser that doesnt show much gameplay) and Racing Apex.
  14. For anyone here with a pc and an interest in arcade racers, I'd recommend "Fast Beat Loop Racer" on Steam which I had a lot of fun with when it released earlier this year. It's a Chinese game that is heavily inspired by Wangan Midnight. The gameplay is surprisingly good. The port is extremely bare bones and it has an issue with fullscreen but it's well worth the low steam price.

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