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KartoffelKopf

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  1. KartoffelKopf

    Destiny 2 - Solstice of Heroes

    Valour will get bumps from ALL PvP activity in S4 including IB so it will be constantly ticking up every time you go on to the crucible. The triple points weekends also make it super easy , if you get a bit of a win streak bonus going you can rank up in 3 or 4 games.
  2. KartoffelKopf

    Destiny 2 - Solstice of Heroes

    Longer Golden Gun and throwing knife instakills is fantastic news. It’s just been viable since D2 came out. Ace of Spades was a beast in D1, can’t wait to get my hands on it. It always had firefly though. It’s exotic perk was return one round to chamber on crit kills. Edit: get what you mean now, of course firefly hasn’t been in D2 so far. Even more excited now
  3. KartoffelKopf

    Destiny 2 - Solstice of Heroes

    Story missions will be replayable in Heroic straight from the director after Forsaken drops. There will also be daily story missions with challenges and hopefully some decent loot. They’ve also spoken about a new ‘upgrading’ masterworks mechanic in your armour which will presumably be similar to what they’ve done with the Solstice gear.
  4. KartoffelKopf

    Destiny 2 - Solstice of Heroes

    Bungie, please nerf. Titan's do have something that reflects bullets when you slide or something but I wasn't really paying attention. The Hunter 'double dodge' chest reveal snapped me back out of it.
  5. KartoffelKopf

    Destiny 2 - Solstice of Heroes

    The new exotics they've just announced for Forsaken do seem to signify a continuation Bungie's new 'fuck it, LOL!' philosophy. all potentially game-breaking, all sound fucking ace. Agree that they need to make the legendaries more exciting to keep up with the mental exotics but with the new more meaningful mods, new perks and potential of random rolls, I'm confident Forsaken will deliver. Let's face it, it has to. A mix of finally beating Spire, getting the Whisper and polishing of all the current Triumphs, I have also had the most fun week in D2 for a long time.
  6. KartoffelKopf

    Destiny 2 - Solstice of Heroes

    10 mate, fucking 10!
  7. KartoffelKopf

    Destiny 2 - Solstice of Heroes

    If you can find a couple of others to farm a prestige nightfall, that might actually be quicker. Stick on a burn and heavyweight modifier and they are generally easier than strikes and net you a lot more tokens. Caveat being you are running the same strike over and over but you know, Destiny innit...
  8. KartoffelKopf

    Gaming Podcasts

    Chalk me up as another finding the TCGS bickering all a bit exhausting. I have done for a few months but this week made me question if I can keep listening. Clearly it’s all a bit staged or arranged or whatever as there is no way a person with any sense of self respect would allow themselves to be spoken to like that. If it’s staged, that’s fine but can we just tone it down a little? If it’s not, then fucking hell Elmo, are you on drugs? I’ve been listening to Elmo since the Playradio days and the later Joypods when Sean joined are something I would credit as helping me get through a particularly hard time in my life. They were hugely important to me and I loved them. The gentle ribbing of Michael and their banter was clearly borne out of affection for each other. I still crack up when someone says ‘magnetic’ in normal conversation. This though, all just feels a bit nasty.
  9. KartoffelKopf

    Destiny 2 - Solstice of Heroes

    It’s all about the orb creation really. Crucially you create an orb on every multikill not just for your team but for yourself. A fireteam all with masterworks makes for a lot more supers creation. Personally I’d just dismantle all masterwork armour for which you get masterwork cores which then allow you to modify any weapon into a masterwork.
  10. KartoffelKopf

    Destiny 2 - Solstice of Heroes

    Sounds like that’s what they’re doing though. ‘Teams investigating changes’ sounds like ‘we’ll try and make it less shit’
  11. KartoffelKopf

    Destiny 2 - Solstice of Heroes

    Looks like you can just go for the ornaments if you already have previous armour sets as the IB ornaments are already available to view in-games as options on my S2 set of IB armour.
  12. KartoffelKopf

    Destiny 2 - Solstice of Heroes

    They've removed the timer. There's still points and you get emblems for beating various scores. After you beat normal NF once you get a scorecard that allows you to add modifiers, elemental burns and LL handicaps to a Prestige run, which adds score multipliers. It's actually a pretty fun system if you want to go high score hunting and mess with the difficulty levels. Can't remember the actual limits but you can run a prestige NF with 350 enemies and then give yourself something like a -25 handicap and that triples your score. It's fucking chaos though obvs. You get an engram for beating normal mode regardless of score. There is also NF specific loot. Mostly ships and sparrows (whoop-de-fucking-do) but a few good weapons on some of them, not this week though.
  13. KartoffelKopf

    Destiny 2 - Solstice of Heroes

    Esoterickk, the complete nutter, has beaten Escalation Protocol already. One of the people on his team was 370!? How is that even possible? Anyway, looks like you need a key to open the last chest which could be annoying if you don’t have one.
  14. KartoffelKopf

    Destiny 2 - Solstice of Heroes

    Whoever it was who asked ‘does light matter?’ I can confirm that yes, it does. Me, Baring and Finite just took 1hr 20mins to do a single heroic strike. We were all 340-345 and just getting slaughtered and one-shotted by the genesis mind solar gun It was ridiculously fun. Obviously in a few weeks we’ll breeze through it but for now it’s good to have a challenge and a need for a team strategy back in strikes.
  15. KartoffelKopf

    Destiny 2 - Solstice of Heroes

    I'm sure I read (or heard? or just plain imagined) that they tweaked EP to the point where nobody on the Bungie team could actually complete it as they know they'll always be outdone by the community and people playing it. It sounds like its ripe for some interesting strategies and team coordination for clearing out mass hordes of enemies against what seems like pretty strict timer. Like Court of Oryx though, crying shame that we can't patrol in teams of six.
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