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  1. This weekend. I think at this point pretty much any Nintendo release is going to get a Tetris theme. Looking forward to the Wario Ware one!
  2. Agreed - I laughed a lot, and the points he made were really excellently presented. The fact he did it as a "behind the curtain" when all these companies try to do the same sort of thing to fake an "you're in the know gamer!" sorta feel. "I'll see you on the X" is one of my most hated ways to end a videogame conference segment.
  3. Well they could overlap with season two. There is clearly quite a few more than 20,000 people who want to be part of this from day one, and there are a few options available to keep the community together. After all - this will only help with the longer term support.
  4. I don't know why they don't extended season one into an autumn and spring collection. The season was originally going to be 12 and then doubled to 24, so spread those releases out and it gives everyone more weeks of surprises.
  5. Also cards declined. Also bots to weed out. Also people ordered two when they want one. Fingers crossed still for 2021!
  6. My order number for "2022" is less than 20,000 and there is that many units in the first batch so
  7. Frist thing I did was hide all the win/loss information on my matchup profile. Not even showing matches played. Makes such a difference as I play for the experience rather than anything else.
  8. The cover is $20 if bought with the console. I think most will go for the console with cover as I don't see Hori making any cases anytime soon!
  9. Blazes alternative 'forward forward attack' is so good!
  10. Gitaroo Man is difficult to explain. You follow this line by moving your analogue stick when charging/attacking and when defending you have to press the button as it appears in the middle. You have to attack and defend because it's a bit like a fighting game. It's not looking to replicate the strumming of playing guitar like Guitar Hero. All the music is Japanese. No it doesn't have Ace of Spades in it. It's not like playing a guitar but it does feel like a music jam battle. The music might be subtlety different each time. What's the storyline? Well!
  11. Also getting another physical release, Streets of Rage 4 Anniversary Edition on PS4 and Switch on September 24th.
  12. I started out lukewarm but, man, if I haven't enjoyed my time with Alex Kidd this week! It's been really fun to relearn this game and it's surprising easy once you get used to the controls. Finished about 5 times over now, got the platinum and got a run down which means I can finish without continuing. Some thoughts and things I've noticed: 1) Peddlecopter section are much easier as it moves upwards less quickly 2) Some slight design changes to the stages including some more generous spacing, slower moving traps, fires that don't move and ladders which you can automatically stand on top of 3) Bosses are much harder - there is definitely a new meta to learn because of it - currently the Forest boss and Paperhead seem the new difficulty points 4) Absolutely love the new stages. All of them! They really flesh out the game to be a bit better rounded. Neat that they fit into the original map - I always expected a Desert level when I saw the original map. City of Radaxian actually is a proper level now too. 5) Movement is exactly as I remember - the issue folks are having is that he has basically no momentum at all. It's actually incredibly precise with no room for mistakes 6) The Classic mode that unlocks afterwards isn't worthwhile - they acknowledge it isn't 121 and it shows - I had some pretty terrible bugs where I warped. Speaking of which... 7) Game is lacking a bit of polish in some areas - destroyed money blocks reappear when exiting shops, very inconsistent check pointing, and a strange peddlecopter death that shouldn't happen on Swamp level. I think these things will get fixed. 8 Really love the music! Really love the visuals! Far less repetitive. The new stages in particular sound and look great: Long and short of it is - if you genuinely love the original game, and not some rose-coloured nostalgic haven't played it on years view of it, then you will absolutely adore this. SMS Sonic got me into videogames, but Alex the Kidd was the game which tested my persistence and really honed my platforming skills. Something I think still holds true on this remake. Also: Alex the Grandkidd:
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