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Sean Noonan

Members
  • Content Count

    73
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Profile Information

  • Gender
    Male
  • Interests
    Game Design
  1. Sean Noonan

    Assassin's Creed: Syndicate

    Anyone know the original source of this image?
  2. Sean Noonan

    Why is this gen so rubbish?

    General generalisation is general. There's a lot of talent queueing up and willing to do anything to get a job in AAA, especially as specialists in a chosen field. I'd agree that indie and mobile is definitely the go to place for developers with a more broad spectrum of talents/experiences though - there's not much room for that in AAA any more (or at least any real use for it).
  3. Sean Noonan

    Jack B. Nimble released! (iOS)

    Thanks! Getting some good feedback so far.
  4. Sean Noonan

    Jack B. Nimble released! (iOS)

    Been a while since I've been in these parts - probably the Crackdown 2 days... sorry about that one Anyway, I'll take this opportunity to share my new iOS title, Jack B. Nimble! It's a fast-paced, reaction-heavy platformer with a retro 8-bit/game boy aesthetic heavily borrowing from Castlevania (or Kid Dracula). It is available now on iOS for $1.99 - no ads, no in app purchases, just game You can grab it here: https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=918891211&mt=8 A bit more info... It's a score attack game where you have to run and jump gaps over a distance for points. The core mechanic has you jumping and whipping - something handled with a single input (one tap to jump and whilst airborne, another tap to whip)! Whipping candles will multiply your score and maintaining accuracy is key to bagging all of the points you've earned. All the while backed by a pumping chiptune soundtrack by my pal Barry (who is pretty amazing, any of you making games should be hitting him up for the musics). Latest video footage: ...and if you wanna get in touch with me about the game, or anything really, just reply below or contact me directly on Twitter (@SeanNoonan). I also have a website with a bunch of my other games, here: http://www.sean-noonan.com Thanks, and I hope you enjoy the game!
  5. Sean Noonan

    Watch Dogs - 27th May - CEX 5/5

    Just in case anyone missed it...
  6. Sean Noonan

    Crackdown 2 - July 9th 2010

    How very dare they! I love my freaks. In fact it's about time I announced that I will be having a freak baby in the coming months - with a twist. I am going to abort it if our metacritic score is below 75.
  7. Sean Noonan

    Crackdown 2 - July 9th 2010

    Yep, pretty fun. You're entitled to your own opinion
  8. Sean Noonan

    Crackdown 2 - July 9th 2010

    Crackdown 2 will be released on July 6, 2010 in North America & July 9, 2010 in Europe
  9. Sean Noonan

    Crackdown 2 - July 9th 2010

    I'm the bloke from down south - THEY'RE NOT ZOMBIES
  10. Sean Noonan

    Crackdown 2 - July 9th 2010

    Yeah, this should be fun. Just need to avoid any talk of my crack addiction.
  11. Sean Noonan

    Crackdown 2 - July 9th 2010

  12. Sean Noonan

    Crackdown 2 - July 9th 2010

    I beg to differ
  13. Sean Noonan

    Crackdown 2 - July 9th 2010

    It's still there.
  14. Sean Noonan

    Crackdown 2 - July 9th 2010

    I was being hypothetical hence "It would be easier to make nonchalant statements"... However it is interesting to see how passionate people are over something so small.
  15. Sean Noonan

    Crackdown 2 - July 9th 2010

    Several reasons including memory constraints. It would be easier to make nonchalant statements like whether you'd prefer 4 player co op or morphing vehicles, but in all honesty... I don't think people are going to miss it enough to worry about.
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