Jump to content


  • Content Count

  • Joined

  • Last visited

Profile Information

  • Gender

Recent Profile Visitors

17,078 profile views
  1. Thanks! Gold Box Companion should work with the GoG versions, I think. The boxes in my pic are from the US versions of the Gold Box games, and are in the same tall and thin format all of SSI's games were up until that point. They switched to the then-standard bigger PC box size in the early nineties, hence the box for EOTB 2 is much larger than the previous games. US Gold published SSI's D&D games in the UK, and used their own box formats - hence Heroes of the Lance and Shadow Sorcerer having the grey livery and different packaging (although the documentation is the
  2. It's still a pretty bad game, unfortunately. I was obsessed with Dragonlance as a child, and was almost frothing at the mouth when I learned they'd made a game based on the first book (or rather, the first half of the first book). The actual game was immensely disappointing - I could occasionally fluke my way onto the second level, but the combination of the insane difficulty, the logistical issues in mapping a dungeon that's viewed side-on, and the fact you couldn't save your game meant that I never really got anywhere. I gave it another try recently, and it hasn't aged well. It's
  3. The versions of Pool of Radiance / Azure Bonds were pretty similar, IIRC. The original Gold Box games were developed with the C64 and Apple II in mind, hence the dungeons being of a fixed, small, size, and most of the in-game text being stored in the journal that came in the box. The PC versions were not much more advanced than the 8-bit versions. The Amiga version of Pool of Radiance is slightly more advanced than the others, as it came out later and (I think) Ubisoft re-drew the graphics, so it looks a bit nicer.
  4. I too have a half-arsed collection of D&D games! The SSI ones are particularly nice to collect, as the boxes are absolutely stuffed with stuff, and the clue books fit in there nicely too, which makes for a satisfactory feeling of completeness if you can find them. Ive tried to keep it to games that I personally have some kind of connection too, so rather than trying to buy every game in the series, I’ve only bothered with games I actually played back in the day (except Eye of the Beholder III, which never came out on the Amiga). While it’d be nice to have Secret of the Silver Bla
  5. Blimey, I had no idea he'd lost so much weight. The confidence thing does make sense, as he is a handsome chap now. The vibe I get from him is this very specific type of person who was funny and superficially friendly, but the friendliness never felt quite genuine, the jokes always had a slight edge to them, and you knew he would turn on you in a second. Probably completely wrong and unfair, but it does introduce an interesting tension into my viewing of Taskmaster.
  6. I’m just finishing series 9, and I’ve really enjoyed it. I get strong school bully vibes from Ed Gamble, but he is incredibly funny and I’ve warmed to him a lot. The only one I’m not too sure about is Katy Wix - she’s very funny, but doesn’t seem to quite fit in the show - all the others seem to have settled into characters or roles for the programme, but I never quite know where she’s coming from. Which I guess is a good thing in a way, but she seems to exist outside the group dynamic.
  7. K

    Jackie Chan

    The Eureka release of Police Story has what they call the ‘Police Force Cut’, which sounds like what you’re looking for - it’s a US dub from the mid-eighties with the classic dubbing performance style, with about four people covering the whole cast.
  8. K

    Jackie Chan

    Agree, but I feel compelled to point out that the ending of Drunken Master 2 is probably the absolute zenith of terrible, inappropriate humour in Jackie Chan films.
  9. K

    Jackie Chan

    I’m a huge fan of Wheels on Meals, even though it’s objectively hard to justify as a good film. It was the first Jackie Chan film I’d ever seen I think, and was my gateway to spending Saturday afternoons sat around with pals watching martial arts films on VHS, drinking heavily, eating crisps, and boggling at the insane stunts and inappropriate humour - which was a huge part of my life in my teens and twenties. Wheels on Meals has probably my favourite stunt ever in a film, which is Yuen Biao jumping out of a first floor window and landing directly on his coccyx. It’s an absolutely in
  10. That’s what I liked about it, though. Without wishing to spoil too much, I thought it showed an interesting contrast between the things you, the player, choose to do willingly, and bits you don’t want to happen but the main character nonetheless does anyway - actions that you’re forced to participate in. It portrays hugely self-destructive acts by the characters, and then plays around with the idea of whether or not it’s “you” doing it - which I thought illustrated the theme of people doing terrible things they know are wrong, but nevertheless end up doing anyway.
  11. If anything, Last of Us 2 is less of a movie than most lavish, narrative-heavy adventures - it does some clever stuff with player agency and showing the consequences of your actions that wouldn’t necessarily work in a film, because in a film it’s not “you” doing it.
  12. I guess my point is that if the Stadia offering was a bit better then more people might be choosing streaming for precisely those issues. I wouldn’t mistake the public’s rejection of Stadia for their rejection of streaming games - there are lots of issues with Stadia, but I think the issues are with the way they’ve implemented it, rather than with the technology itself. If someone can crack the business model, then there are huge advantages to streaming. Something like Xcloud & Gamepass or a fuller-featured PSNow where you have the option of playing hundreds of different games im
  13. Well... not really. One set of problems is slow loading times, slow downloads, restricted storage space and having to wait while games are patched. Those seem like problems that already exist, and are solved by playing on a streaming platform.
  14. Well, yeah. There must be some reason why they didn’t manage to land Call of Duty - I struggle to imagine that they didn’t at least discuss it. I just think the nine figure estimate is a bit high.
  15. It was this weird hybrid of a subscription service where you also had to buy games. It feels a bit like there were competing parties in Stadia, which led to this odd hybrid model that nobody really liked.
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.