Jump to content


  • Content count

  • Joined

  • Last visited

Profile Information

  • Gender

Recent Profile Visitors

3,255 profile views
  1. Slay the Spire - Roguelike Card-em-up

    Just looking at your last deck there, and there's a few things that jump out at me, not that I'm an ironclad expert by any means. Dropkick is pretty pointless, it's energy neutral but only does 5 damage, or eight when upgraded and you only get the effect if the enemy is weak. Pommel strike does much more damage and always draws a card. Armaments is pretty crap unless you upgrade it, because then it upgrades every card in your hand. Even after all that it's really fucking slow, and I try not to take it. I think I would have skipped thunderclap and iron wave as well. If there was a shrug it off offered, that gives more block and also draws a card. Clothesline is great, but really expensive at 2 energy, if you play that you'll only be playing one block that turn. With demon form, you've basically got a poison build there, it will eventually win automatically, you just need to thin out the deck and get some bigger blocks I think. You could also use headbutt to pull out a block for the next turn. In other news someone in the steam discussions posted almost the exact same thing - 'Why do I keep getting smashed?' but he's up to 75 deaths without a win. I'd say you're doing ok! Keep at it, and try a smaller deck. Make sure you try to block all damage rather than finishing a room faster.
  2. Slay the Spire - Roguelike Card-em-up

    I had the Necronomicon on my last ironclad run, and I was using it with 3 flexes and upgraded whirlwind to smash things into oblivion. Still didn't have enough block though and got killed.
  3. Slay the Spire - Roguelike Card-em-up

    Here are a couple of decks I won with, and I'm quite surprised how big they were.
  4. Slay the Spire - Roguelike Card-em-up

    Which character are you having more success with? Can you post screenies of the cards you had for your last couple of failed runs? We might be able to give you some pointers, or suggest some other cards that might have fitted better with what you had. I'm at the point now where I can pretty much win every time with the silent, but I'm still shit at the ironclad. I'll bung a load of silent tips under here, see if any of it might be helpful. Upgrade Neutralise asap, if you're applying 2 weak, you can probably keep it up indefinitely on one target. The early enemies will hit for 5 instead of 8, which you can block with one card. Flying knee is a great upgrade to a strike, does more damage and gives you energy next turn, so get rid of a strike if you can, to get flying knee into your hand more often. Outmaneuver is also great, I usually get one of each if I see them, and they work brilliantly together in any deck. If you get noxious fumes early on, concentrate on building a blocking deck. Yes it's slower, but once noxious fumed gets played you will always win every fight as long as you block enough damage. Footwork is great for a block heavy deck, I take a second one if I see it. Blur is godlike with burst, and great on it's own. Don't be afraid to turn down cards, if they don't fit with your theme, then don't take them, they're diluting the good stuff in your deck. Post us some decks!
  5. Slay the Spire - Roguelike Card-em-up

    If you have an ancient potion, then it's a good time to use it against those, or the snecko.
  6. Slay the Spire - Roguelike Card-em-up

    He's a pain, but if you didn't notice his ability : In other news I tried a shiv build last night, and actually managed to get a deck which could churn out shivs. The slight downside (possibly not a downside) is that I got the dead branch relic, which gives you a random card when you exhaust a card. Of course, the shivs exhaust so I could play those until I hit on something really crazy to come up and play it. The downside obviously is that I'm adding stupid amounts of cards to my deck, so consistency went out of the window, and I was relying on RNG to get good cards. It didn't disappoint though, I cleared the last boss without too much trouble. I think in the last boss fight I drew a couple of accuracies, so in the end my shivs were hitting for 15 damage each, for no energy cost, and also drawing new cards for me to potentially play.
  7. Slay the Spire - Roguelike Card-em-up

    If you're playing the silent, I've had success with a few different builds, I'll put them in spoilers because it's something people could want to discover. I'm a mirror image of Zael, I cannot win as the ironclad, I just never end up with enough block and get mashed. The only times I've ever managed it was with a snecko eye, and a load of draw, where I managed to draw expensive cards and play them for nothing. The other time was a heavy blade build with demon form and limit break. I just get smashed every time I try the ironclad.
  8. Steam

    That's the last boss, who did you end up fighting?
  9. Steam

    How far have you got? It took me a lot of attempts before I beat all the bosses, but if you can get through act 2 then you've got a deck that can probably win. I find that I can usually win with the silent, but I really struggle with the ironclad.
  10. Steam

    It's brilliant, I've just checked and I've played 112 hours of it since January :-/ Not sure how much you know about it, but you have a deck of cards with strikes and defends in it, the defends block damage and the strikes attack the monsters. Ideally you want to block incoming damage and make the enemy dead. Once you've drawn all the cards in your deck they loop around and you start to draw them again. After you killed the monsters you can choose a card from a choice of three and add that to your deck. Some of the cards work really well together, I might put a poison build together for one of the characters, where I don't have to hit them, the poison does the work and I just turtle up. Or I might make a strength based build which hits really hard with certain attacks. You never know what you're going to draw, so you have to start refining what your deck is going to do depending on what you get. There are two characters, a warrior type who can self heal at the end of the fight, and an assasin who draws more cards on the first round. If you lose too much health you can rest at a bonfire, when you get to one, or upgrade a card. If you kill super tough mobs or bosses, then they drop a relic which give you really powerful effects, like being able to play more cards per turn, or resurrect. It's brilliant, and if you're subscribed to the humble monthly you can get it for £10.79 from the humble store.
  11. Steam

    Iirc steam is a rebadged internet explorer, I vaguely remember having to go into there and tinker with something. Try clearing caches and whatnot in IE, that might bring it back. I vaguely remember having to untick a box somewhere in IE's menus which made steam run about twice as fast as it used to. Hopefully that very vague response might let you find a fix. @Klatrymadon
  12. Help me pick Ten PlayStation games

    Just had a peep through my PS1 collection and there are a few good ones I don't think have been mentioned. Poy poy Tenchu Colin McCrae rally Soulblade
  13. Stardew Valley

    If you ever need something unusual to complete a bundle at the community centre, remember to check the travelling shop every time it comes. I think I bought an eel from there in spring once, which saved a long wait.
  14. Vostok Inc - Twin stick clicker

    Thanks! I'm having fun so far, still not out of the first system though
  15. Vostok Inc - Twin stick clicker

    I can't figure out how to bring up the pause menu on pc, am I being really thick? There also doesn't seem to be a manual on the steam library page or an faq in the discussions, is there a manual somewhere?

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.