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  1. wavey

    Disco Elysium

    Really enjoying the writing in this. I also marvel at the sheer quantity of it, and just how much that I must be missing due to various dialogue / charcter build choices. To me, it feels a lot like how I remember Planescape: Torment. A fundamentally strange - but self-consistent and well-developed - world, the player thrown in the deep end and not really fully getting a handle on what was going on, always with the chance you would be wrong-footed. And like @davejm mentioned, the way different parts of your psche pop up for you to converse with, offering advice and misdirection, is really well done. Also - importantly - it's properly funny. I've been actually laughing out loud at some of the situations and dialogue.
  2. Looks like Humble Monthly is changing to “Humble Choice”: https://www.humblebundle.com/monthly/classic From what I can make out: more games, different tiers, more expensive top tier, games aren’t secret, and current subscribers get grandfathered in at their current subscription price.
  3. Tried it in VR (Vive) - just to echo others, the sense of scale is breathtaking, and I like the teleportation movement, it seems slightly faster than normal movement? There is some jankiness, some framerate oddities and bugs, but I can see it only getting better. Love the context-sensitive controls, activating the scanner on your helmet and the glove-menu system (I remember something similar in Tilt Brush?) Anyway, great stuff.
  4. Yes, with a wired XBox One controller - but the first time I started the game (v. poor framerate, soon crashed) it didn't detect it at all. The second time I played (better framerate) it worked fine. Both times in non-VR mode - I do have a Vive connected but not powered, I don't think it should affect anything. Odd.
  5. Quoting myself, but just in case anyone had a similar experience: I restarted the game, the frame rate was a lot better and it seemed generally a lot more stable.
  6. On PC, non-VR, new save started on a hugely toxic planet. Frame rate seemed worse than I remember. Then the game crashed to desktop in < 5mins. Ah well, will wait for a patch I guess.
  7. Picked this up at the weekend, enjoying it a lot, and last night got to the final boss with ~45% of the map done? I assume the ending I got was the "bad" one. So what would be best to do now - go straight to a guide to find out what I needed to do to get a better ending? Or would it be fruitful to keep on exploring by myself and hope something happens that indicates what I should be aiming for?
  8. wavey

    Nintendo Switch

    I've noticed this - I think the problem is the mobile.twitter.com part of the URL. If you change the "mobile" to "www" it should work fine, even when posting from your phone.
  9. The artist behind the advert responds here: https://www.polygon.com/e3/2019/6/12/18662443/cyberpunk-2077-trans-advertisement-cd-projekt-red-e3-2019
  10. It's a drawing of Stephen Colbert I stole from an article about him, back when he was doing The Colbert Report:
  11. Here’s an interview with the show runner: https://www.hollywoodreporter.com/live-feed/good-place-end-season-4-nbc-1207303 It seems that it’s ending in the best kind of way: driven by the story and the writers, and not any outside factors. Still, will be sad to see it go.
  12. The Steam Link app is now available on iOS. Had a quick go, seems to work well. And this his might be old news, but I’ve also just found out that if you update the Steam Controller firmware, you can connect it straight to an iPad as a normal Bluetooth device.
  13. Jesus, I was sure Confederate had been cancelled, but apparently not. Yikes. I wonder if the most important part of the episode was
  14. I did: not sure if it was an extension or security setting on Chrome that was the problem, but got it to work by using Firefox instead.
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