@Kzo vmc isn't the best paint for this type of glazing technique and getting the balance of colour intensity and transparency is kind of the issue and why I don't use this approach with my regular painting. I'm working on a method that produces a similar textured result without the need for glazing and will put up a video once I have refined the process.
I have a bit of time coming up which Ill spend on creating more videos. I have a lot of ideas for content, it's really a matter of deciding which will be the most interesting and is possible given the technological restrictions. The complete tutorials for particular models are the easiest as they require the least planning, but I'm not sure I want to make these the focus of my channel. I can't compete with the display level painters or the high production values guys like sorastro or the maniac. And my normal painting style isn't very interesting, just go from dark to light and large to small.
So I'll probably make some shorter videos on specific things like painting faces etc.
The main subject I want to cover is the technical aspect of painting, going into detail as to the variables affecting each technique, and, more interesting to me at least, the theory of how miniature painting works. It's surprising how little of this is discussed. Most videos/articles amount to paint by numbers or "hacks" with almost no explanation of the why. I won't pretend to understand the hard science, but I have been working on a simple theoretical framework. There's still a lot to work out as every book I read gives me new ideas, and I have a lot of books still to get through. Just the basics of colour theory are fascinating which is why it's so surprising why no one ever goes beyond the primary/secondary colour nonsense.
We'll see if I ever get around to making these videos as the paint by numbers stuff is easier to produce and there must be a reason why no one talks about the theory.