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rllmuk

cavalcade

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  1. I'm midway through Season 2. Perhaps it perks up, but it's a deeply frustrating series in so many ways. The casting remains deeply odd. Generic main white dude has less charisma than a trowel. Mechanic lady is cool enough, but her romantic subplot with white dude is deeply unconvincing. The Jane-like guy is fine, pilot dude, meh. I mean, they're all largely devoid of any character aspects I can be arsed latching on to or following. Which is probably why I can't remember anyone's names. The UN lady is OK, though her acting sounds. like. she. is. reading. a. script. Which she is, and not in her native language, but even so. The other random dudes in the security cabinet and whatever are just terrible. Mars commando squad is laughable. The only actor I think even remotely fills the screen is the detective dude and maybe the head of the OPA. But his sidekick - what the hell is going on with her accent (space squash lady)? The patois scattershot deployment is embarrassing. Some of them commit to it, others smatter it in, others just don't seem to bother. I assume this all worked better in the books. I think like the Death of Stalin film, considering the caibre of actors here I'd have just told them to speak normally. The plot is fine. The semi-space realism is fine. The occasional nods to things taking a long time and comms delays are negated by stuff like sound in space, but I guess it makes a fair stab at grounding it. I sort of feel I should be enjoying it more though - I just can't get past the terrible casting and flat scripts and the fact that considering the budget and scope it could've been a lot better than it is. Maybe it perks up and becomes wonderful though, so I'll keep watching it.
  2. It's terrible though - its taken a clear, one layer design and turned it into some weird multidimensional horror show with windows within windows.
  3. I think it allows you to select Advanced and Standard models? And then there's four sliders to adjust paddle feel in a Custom mode. Playing online you see people doing insane spins with the ball so it's clearly possible. I can get it to spin a bit but it is tricky.
  4. Have you switched it to the Simulation physics model? You can tinker with various sliders in there to get it closer to a real world feel.
  5. Pistol Whip is legitimately incredible. Not so much when my Occulus app keeps pinging up all my scores you've beaten I've found you can pair Bluetoosh headphones natively to the Quest via the Experimental features, but the lag is pretty high, rendering them useless for things like Pistol. However, Tetris Effect (as the FX is delayed anyway) is a thing of absolute wonder - great conversion. One thing that does concern me - has anyone else tried the new "experimental" dashboard. What an absolute shitshow of design. I love the current dash, i think it's brilliant, intuitive and clean. The new one is a horror film. I'm praying they get enough feedback to not switch, or at least give users the option between the two.
  6. The Walking Dead Telltale game I think is perfect. Time pressured decisions, some of which will haunt you for years. And you can blame her for making them. Also instead of just videogames, perhaps look at a modern two player board game. Jaipur, 7 Wonders Dual even Fog of love... something for everyone these days.
  7. It is a bit of a game changer. I hardly ever could be arsed getting the PSVR set up. With the Quest I find myself just whipping it out (and the VR helmet lol) for 5 mins on Table Tennis like I would with a mobile game or something. And it works perfectly as a wireless PC VR helmet too, which is also great. If only I could get up the courage to play Alyx
  8. It's not a tremendous sale by any stretch of the imagination... Super hot is crossbuy isn't it? It's 50 percent off on the Rift store.
  9. Excellent, thanks. My wallet is ready! I've fired off a few friend requests and added myself to the spreadsheet too.
  10. Any idea when the sale starts? I can't find any info about it but I notice sales in general have dried up on the store so something must be afoot.
  11. MPC live has gradually morphed into a lovely bit of kit. There's rumours of more soft synth additions coming soon, but even in its current form I think apart from the Deluge you can't really do much more on a standalone bit of equipment. My only criticism of it is the slightly archaic MPC workflow, but to be fair the weird way it works does tend to foster creativity if you're used to PC track-based sequencing. I find i do a lot more beat mangling on the MPC. There is an MPC Live 2 due to be released soon, but it's the same hardware with a couple of extra buttons and a built in speaker, so now is a great time to pick up a discounted Mk 1.
  12. Like i say, it would be a very close approximation of the stadium experience.
  13. I did half wonder for a fake crowd that you could have some sort of fan app (some sort of Discord variant) that would let fans sign into sections of the stands. In each section would be essentially a PA with a voice back channel to each app. The app then allows text chat among people in the stand subservers, so you can prep a sing-a-long or whatever. Then when the game is televised, any group sitting at home can yell into a phone and have it form a slight backdrop to the match on the pitch. Merged with the PAs in other stand areas and from the away fans. Clearly, the big risk would be people piping porn noises or licenced music tracks, but if the fan app perhaps tied to a season ticket with dire threats of bannings from the stadium if there were any shenanigans, I don't know....
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