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  1. I have Ambilight and Hue in my living room and it can be quite trippy to have everything synced up. How immersive it is depends on the media, but it's pretty amazing for 4k nature docs especially underwater ones.
  2. Point to us where your UK number one and tracks you contributed to Ocean's Eleven are I guess? The dude writes populist electronica, he managed to get the Elvis/JXL track into a commercial this year, 17 years after it came out. I'm not sure shitting on him while he's actually successfully producing music people like and listen to is really a worthwhile endeavour is it?
  3. After I wrote that I got back to back wins Pessimism works, people.
  4. I've only played 3 or 4 times on it so far, but it does have a really different feel. I've found myself having a lot more ranged skirmishes with a different dynamic (where positioning becomes critical alongside more sort of macro strategic decision making) but it might just be because people don't know the map as well. I think I'm going to move to PC though, all the time I've spent playing Valorant means I'm just getting frustrated at the PS4 pad controls and general lower fidelity experience on my OG console. This probably means being wrecked by PC players longer term, but that's
  5. Is it tho, I couldn't find it. I'll look again....
  6. I got Rez on Quest. Is there any way to remap the target lock to a trigger? I find it very uncomfortable on a button....
  7. Where are you for collection?
  8. Yep, VTOL is probably the best "built for VR" flight sim there is - but you will need to play it on PC. It's the only sim that is entirely driven by the controllers - you flip switches and change MFDs by hand in the cockpit. The graphics are a little rudimentary and it's essentially a single person's pet project, but it is very good (and feels a lot like flying for real, which I have done, though only gliders ). Clearly there are plenty of space sims that give you a flight like feel too - Elite Dangerous and Star Wars Squadrons for example. But again, require a PC. Here you're int
  9. The latter, sadly. I don't think it's much more involved than the stuff in Battlefront. Without free to play I suspect it'll be pretty dead within the month.
  10. It's fine. Not as good as I was expecting. GFX are passable. It's vaguely reminiscent of XWing, which is good. The multiplayer is like pretty much any other multiplayer flying game ever. I assumed with the smaller squadron sizes it might be able to feel a bit more cohesive, but sadly it's the same choice between knife fighting/turning battles or speeding away and K-turning and the missile spam is really annoying. A lot of it is strangely lofi. UI bits and bobs seem archaic at times - it feels a bit like the price tag was stapled on when they realised it wasn't going to be a title capable of co
  11. Yes. But you can turn off reoccurring billing on your account so it doesn't.
  12. I mean, I mentioned it. And Overwatch. Are you blocking me RubberJohnny Oh no. What have I done. Hearthstone isn't an innovator. It was the first to truly popularise in a digital form the style of games we've been playing in paper since 1993. It took a while for WOTC to mobilise and get MTG Arena going but it's revolutionised Magic and many of the digital aspects are bleeding back into paper play in terms of card design and the meta. MTG Online had existed for years though, as had the Pokemon TCG game online. Hearthstone was the first to realise you need to make it look good and p
  13. Games that defined a generation don't have to be games you, personally, have liked. I think there's a danger this thread is just a list of personal top tens. This generation has been defined by themes. 1) The rise of competitive e-sport compatible multiplayer games. While CS and others started it off, from Rocket League, Valorant, R6:Siege, Overwatch and even the maturing and expansion of classic titles like League of Legends this is certainly a massive growth area in the last 10 years. We've gone from "it's only a multiplayer title?" to it not even mattering. And many
  14. Actually it's fine I'll withdraw from Isles, Mars and 1066. So have at them gentlemen.
  15. Can I just return to this for a moment and say if an author doesn't know the difference between moot and mute (and cache and cachet) then they probably know fuck all about market analytics for next generation console launches and shouldn't be writing faux edgy pieces about them.
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